This Risk-like strategy game is set in a Europe of the future. Battles are not resolved by rolling dice, but by secretly committing to a number on a die as the attacker.The defender tries to guess the number based on the attacker’s goal.
Eight characters: Pooh, Piglet, Eeyore: Tigger, Owl, Rabbit, Big Bird, and Cookie Monster race throughout the woods to try to be the First one back to the house with 7 points.Along the way, each tries to stop their rivals by stealing points and using items.
Six sets on six boards make this a great team chess experience. Knights teleport to the same coordinates on any other board. Pawns can move any number of spaces forward if they start on your half of the giant boards.
This variant of History of the World game is for 8 players.The 8th empire is the minor empire, and each player only gets a minor empire once per game. 8th epoch is added for the 20th century. Expected losses used instead of dice in battles.
A simple twist makes this classic game even faster and adds more strategy. Cards earned are used to wipe out that region. Areas cut off are also destroyed.Two games played in each 4-hour slot. Accelerated rules used: card for each territory taken and nukes at any time.
Four round Swiss chess tournament. Clocks and sets for 16 players will be provided.This is NOT a USCF rated event, but be prepared to give your updated rating if you have one: Time control is 20 minutes for each player in each game.
This is a combination of Diplomacy and Colonial Diplomacy.The boards are connected by regions of the same name. Players select starting supply centers.