Open the “Deck-athalon” Masters Tournament by playing TSR’s newest card game, where mighty Warlords pit their diabolical Legions and warp Fate in order to win the latest struggle in the eternal Blood War.
Play the game of your choice. Points accumulate throughout the convention to determine overall winners in each system. Play as often as you want. Games start every 2 hours. Prizes awarded Sunday. Additional game systems may be added. Complete rules available from CAGE HQ at convention.
How does your city compare to another player’s city? Find out as you struggle to build your city while your opponent plays disasters on it and vice versa.
Duelists’ Convocation 1995 Magic: The Gathering World Title Invitational
Description:
National Champions from around the globe compete for the coveted title of the Magic: The Gathering World Championship. Don’t miss out on seeing the ultimate Magic event of the year, and the World Championship trophy, provided by Wizards of the Coast.
Participate in the cutting edge of tournament design! Try out new styles of tournaments that may be sanctioned in the future! Stop by the WotC booth for info.
Participate in the cutting edge of tournament design! Try out new styles of tournaments that may be sanctioned in the future! Stop by the WotC booth for info.
In the year 6132, wars are fought using Fleavy Gears—giant mobile suits of armor. Which one triumphs depends entirely on the pilot and his hand of cards.
Learn the skills it takes to defeat another Immortal in this introductory session of Highlander: The Card Game. A free deck will be given to every player.
Step through the Hyborian Gates, where players battle to control parallel dimensions. Learn-and-play tournament at CARDZ exhibit & demo areas. Win prizes.
“One With Everything” is a special event using the rules in the INWO factory set. Factory sets will be provided by SJ Games! Complete rules are in Pyramid # 12.
From the snow-capped peaks to the frozen wastes, Dominia’s Wizards extraordinare clash in this Ice Age only tournament! Official DCI Ice Age rules apply.
“Deck-athalon” #5: No treachery is vile as you vie for world conquest! All official //WOTournament Rules (as published in Pyramid# 12 & elsewhere) are in effect.