The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.
The recently Kickstarted customizable (not collectible!) card game!
Description:
Codex: Card-Time Strategy is a Customizable (not collectible!) Card Game in the Fantasy Strike universe. Players begin with a starting deck and a few heroes, and as the game progresses they add cards into play from their "codex", a large binder that contains all of the cards for the faction they're playing. Opponents won't know what their enemy added to their deck until it gets played, much like the fog of war element in real-time strategy games! Codex is a 10-year labor of love from designer David Sirlin, creator of other games such as Yomi, Puzzle Strike, Pandante and Flash Duel, and is inspired by RTS games like StarCraft and WarCraft III.