One late night in a college dorm, four socially inept geeks immerse themselves in a fantasy world of their own creation. As their characters journey through forbidden kingdoms, ancient ruins, and the forsaken wilderness, the players attempt to solve a mysterious puzzle that could mean the difference between getting a life and death. Who is The Shadow? Where is The Princess hidden? Will any of them ever find a date?
All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the distrust: a non-player character and the rarest gamer of all - a girl. Can the group overcome their bickering to save the kingdom, or will the evil necromancer Mort Kemnon triumph unopposed?
All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the distrust: a non-player character and the rarest gamer of all - a girl. Can the group overcome their bickering to save the kingdom, or will the evil necromancer Mort Kemnon triumph unopposed?
All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the distrust: a non-player character and the rarest gamer of all - a girl. Can the group overcome their bickering to save the kingdom, or will the evil necromancer Mort Kemnon triumph unopposed?