Three members of Lokean Productions made an excursion to Gen Con Indy 2008 to attempt to capture the spirit of the event, so geeks would have justice done by them, and the public could finally be introduced to the “taboo” circles of outcast gamers.
Three members of Lokean Productions made an excursion to Gen Con Indy 2008 to attempt to capture the spirit of the event, so geeks would have justice done by them, and the public could finally be introduced to the “taboo” circles of outcast gamers.
Three members of Lokean Productions made an excursion to Gen Con Indy 2008 to attempt to capture the spirit of the event, so geeks would have justice done by them, and the public could finally be introduced to the “taboo” circles of outcast gamers.
Five players and their GM have grown bored of their campaign. The PCs have grown too powerful, and the game too easy. To save their favorite pastime, they enlist a professor of medieval history to reinvent their campaign. They embark on a rescue mission against the backdrop of true history.
Five players and their GM have grown bored of their campaign. The PCs have grown too powerful, and the game too easy. To save their favorite pastime, they enlist a professor of medieval history to reinvent their campaign. They embark on a rescue mission against the backdrop of true history.
Five players and their GM have grown bored of their campaign. The PCs have grown too powerful, and the game too easy. To save their favorite pastime, they enlist a professor of medieval history to reinvent their campaign. They embark on a rescue mission against the backdrop of true history.