Players try to gather treasures. When you gather an amount equal to or greater than the amount needed to win, you must then return to start and win the game. DUNGEON FANTASY game rules.
It's how you play the game. Tracy Hickman, TSR staff designer, offers tips on how to get more out of role-playing games, advice on game design, Dungeon Mastery, and playing . . .
Learn about the latest Chaosium products, share ideas for rule modifications and extensions, and ask questions about Runequest, Call of Cthulhu, Stormbringers and others.
This seminar will consist of Cloudlords of Tanara, Vog Mur, the shade of the Sinking Plain and the Iron Wind, all of which are part of ICE's Loremaster series.
This seminar will delve into the masterful world of J.R.R. Tolkien's works pertaining to middle-earth campaign modules. Questions will be answered and suggestions entertained.
The staff of West End Games will discuss with you the West End design philosophy and product line, with emphasis on science fiction, fantasy, and role-playing products.
A detailed discussion of the problems and some of the solutions in the design and development of a campaign world. Topics covered include: origins, history, religions and more.
Maps, miniatures, props, and other visual aid will be presented as tools for better gamemastering; their use and reinactment techniques will be discussed.
Participants in this seminar will examine the medieval inn as way-station, small hostelry and city tavern. Possible construction materials and purpose will be covered.
Participants in this informative seminar will discuss the creation and play of interesting player and nonplayer characters, including their personalities, motives, and roles.