One-round Panzerblitz event. First place goes to the player who wins by the closest margin. Tie-breakers are number of turns completed and finishing time.
In World War I the principal theater for naval aviation was the North Sea. Both sides developed aircraft for scouting, bombing, and launching torpedoes. This Dawn Patrol sessions creates one such mission.
New this year. What if Hitler had not been such a military idiot? This expansion allows the Germans to push past Stalingrad. Rules taught. Beginners & generic tickets welcome.
It’s back. Play as many times as you want. Play any or all slots. Earn points for playing, winning, or using Max’s Advanced Rules booklet by StrataMax. Top scores win prizes.
An Axis & Allies variant game played on a full-color Middle East map board. Players control Iraq, Iran, USSR, Egypt, and Turkey in a fictional war. If you play Axis & Allies, you have to try it!
Test your nautical skills against other would-be admirals in this fast-paced naval card game. Cards and rules from both expansions sets will be included in this tournament.
A few creative twists designed to bring out the war monger in you. Or you can play using the standard rules. Prizes will be awarded “to the victors belong the spoils.” Hosted by General Steve.
This national security decision-making game gives players an international crises to handle. This game is often run for high-ranking naval officers to practice responses.
Ever wonder whether better planes or more numerous aircraft will win out in a battle. Hopefully this scenario will help you decide. You can’t miss your first close range shot!