Axis & Allies War at Sea Miniatures League Tournament
Summary:
Players will receive a 100+ pt. randomly pre-constructed fleet. All players entered must participate in League play in order to receive units. See the longer description for additional fleet rules.
Description:
Each player may bring up to no more than 3 of their own units to add to the fleet totaling no more than 30 points. See SmoreySwamp for additional fleet rules and restrictions. League play will consist of each player playing as many 1 on 1 matches with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures League Tournament
Summary:
Players will receive a 100+ pt. randomly pre-constructed fleet. All players entered must participate in League play in order to receive units. See the longer description for additional fleet rules.
Description:
Each player may bring up to no more than 3 of their own units to add to the fleet totaling no more than 30 points. See SmoreySwamp for additional fleet rules and restrictions. League play will consist of each player playing as many 1 on 1 matches with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures League Tournament
Summary:
Players will receive a 100+ pt. randomly pre-constructed fleet. All players entered must participate in League play in order to receive units. See the longer description for additional fleet rules.
Description:
Each player may bring up to no more than 3 of their own units to add to the fleet totaling no more than 30 points. See SmoreySwamp for additional fleet rules and restrictions. League play will consist of each player playing as many 1 on 1 matches with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures League Tournament Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single-elimination round of this tournament. The top 3 players receive prizes.
Axis & Allies War at Sea Miniatures League Tournament Quarteri-Finals
Summary:
The top 8 players over the 3 days of War at Sea League matches advance to the single-elimination round of this tournament. Prizes awarded to top 3 players.
Axis & Allies War at Sea Miniatures League Tournament Semi-Finals
Summary:
The top 4 players over the 3 days of War at Sea League matches advance to the single-elimination round of this tournament. Players with the best record and most pts. killed as tie-breaker advance.
Join us for this Battle in the Pacific & see who will sink the Akagi or Yorktown first. Must bring your own 195 pt. Jpn & 175 pt. US fighters. CV's & Dive bombers will be provided.
Please join us for this fun and exciting Angels 20 Air Force Miniatures Tournament. Please bring 1 Axis 200 pt. & 1 Allied 200 pt. Squadrons or one will be provided. This is a Round Robin event.