Axis & Allies War at Sea Naval Miniatures Battlefest
Summary:
This is a large-scale WAS naval battle. Up to 3 players/side. Must bring your own 250 pts. of Allied & Axis fleet /player. Most units destroyed on the winning side wins.
Description:
Each side must bring a combined total of 750 points or less fleet for the battle for each side. Extra time will be given at the start to adjust fleets for the battlefest. The team/side with the Most Points for Units Killed + Objectives Captured at the end of regulation play wins and the player on the winning side with the most Points for Units Killed & Objectives taken combined will be claimed the victor. Team Tiebreakers: (1st, 2nd, and 3rd place): During gameplay, each player must keep track of who kills what for the final victory tally on that team.
Axis & Allies War At Sea: Battle of Sparviento. Learn to Play.
Summary:
This event is a team teaching, large scale event for novice or first time players.
Description:
Axis & Allies War At Sea: Battle of Cape Sparviento. This event is a team teaching, large scale event for novice or first time players. Game materials (map, ship miniatures, dice, etc.) will be provided for this learning event. Up to six players can be accommodated. Winners will be able to keep some of the fleet units. The Setting: On 27 November 1940, the Italian fleet attempted to intercept and stop a British convoy and its Royal Navy protection from reaching and resupplying the Island of Malta in the Mediterranean. Italian and British cruisers and battleships engaged in a running gun battle for almost an hour before both forces disengaged as neither side was able to obtain a significant advantage. This teaching game will use ships and a map setup that roughly represents this battle as an introduction to the mechanics of Axis & Allies Naval Miniature game.
Each player will receive a 100+ pt. pre-constructed starter fleet of Axis or Allies, their choice. The fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner.
Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a 100+ pt. pre-constructed starter fleet of Axis or Allies, their choice. The fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Each player will receive a 100+ pt. pre-constructed starter fleet of Axis or Allies, their choice. The fleets will be constructed from the Advanced Starter sets and Condition Zebra boosters.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures Sealed League Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures Sealed League Quarter-Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.
Axis & Allies War at Sea Miniatures Sealed League Semi-Finals
Summary:
The top 2 players over the 3 days of War at Sea League matches advance to the single elimination round of this tournament.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.