28mm skirmish. Modern tactical conflict: Americans, Coalition, Iraqi Security, Contractors, Shia Militia, & Sunni Insurgents all vying to be victorious.
Description:
This will be a tactical situation circa 2012 in Afghanistan with the players for the Americans, Coalition, Afghan Security Forces and the Taliban : Rules will be explained . Quick D12 based rules set -Award winning terrain
28mm skirmish. Modern tactical conflict: Americans, Coalition, Iraqi Security, Contractors, Shia Militia, & Sunni Insurgents all vying to be victorious.
Description:
This will be a tactical situation circa 2012 in Afghanistan with the players for the Americans, Coalition, Afghan Security Forces and the Taliban : Rules will be explained . Quick D12 based rules set -Award winning terrain
28mm skirmish. Modern tactical conflict: Americans, Coalition, Iraqi Security, Contractors, Shia Militia, & Sunni Insurgents all vying to be victorious.
Description:
This will be a tactical situation circa 2012 in Afghanistan with the players for the Americans, Coalition, Afghan Security Forces and the Taliban : Rules will be explained . Quick D12 based rules set -Award winning terrain
28mm skirmish. Modern tactical conflict: Americans, Coalition, Iraqi Security, Contractors, Shia Militia, & Sunni Insurgents all vying to be victorious.
Description:
This will be a tactical situation circa 2012 in Afghanistan with the players for the Americans, Coalition, Afghan Security Forces and the Taliban : Rules will be explained . Quick D12 based rules set -Award winning terrain
A classic miniatures game of Napoleonic era naval warfare that pits individual ships & squadrons of vessels against each other on the high seas.
Description:
DUNGEONS & DRAGONS was certainly the most famous gaming collaboration between Dave Arneson and Gary Gygax, but it wasn’t the only one. DON’T GIVE UP THE SHIP! is a classic miniatures game of Napoleonic era naval warfare that pits individual ships and squadrons of vessels against each other on the high seas. Mike Carr – who edited the original rules in cooperation with Arneson and Gygax – is your judge for this challenging game where each player commands a single ship in an historically-based battle. Clear the decks and prepare for action!
1125pts. 3 Rounds. Here's your chance to pit your army against players from all around the US & beyond.We will attempt to keep Blue vs. Red Matchups. All Early War books & official PDFs can be used.
Description:
Here's your chance to pit your Army against players from all around the US and beyond.We will attempt to keep Blue vs. Red Matchups. All Early War Books and Official PDFs can be used. Small Company rules will not be in effect so players need to put together forces with the standard number of Combat Platoons. Players will need to bring their own Armies and personal gaming aids. Terrain will be provided.