15 mm ACW - McPherson's Ridge, Gettysburg, July 1st, 1863
Summary:
Re-fight the American Civil War battle of McPherson's Ridge on the first day of the Battle of Gettysburg in 15 mm scale. This is General Henry Heth's Divisional attack on the Union I Corps.
15 mm ACW - McPherson's Ridge, Gettysburg, July 1st, 1863
Summary:
Re-fight the American Civil War battle of McPherson's Ridge on the first day of the Battle of Gettysburg in 15 mm scale. This is General Henry Heth's Divisional attack on the Union I Corps.
6mm micro scale Napoleonic battle using Heroics and Ros figures and FrattNap. This is a new approach to musket warfare creating epic scale battles with a tactical flair.
6mm micro scale Napoleonic battle using Heroics and Ros figures and FrattNap. This is a new approach to musket warfare creating epic scale battles with a tactical flair.
6mm micro scale Napoleonic battle using Heroics and Ros figures and FrattNap. This is a new approach to musket warfare creating epic scale battles with a tactical flair.
6mm micro scale Napoleonic battle using Heroics and Ros figures and FrattNap. This is a new approach to musket warfare creating epic scale battles with a tactical flair.
6mm micro scale Napoleonic battle using Heroics and Ros figures and FrattNap. This is a new approach to musket warfare creating epic scale battles with a tactical flair.
6mm micro scale Napoleonic battle using Heroics and Ros figures and FrattNap. This is a new approach to musket warfare creating epic scale battles with a tactical flair.
A Very Divided America: Death Stalks Among the Corn Stalks
Summary:
15mm. The South & her allies counter attack the North in the Great Plains. Tanks, planes, & even an armoured train! But don't forget the Indian Nations.
A Very Divided America: Like Washington Crossing the Alps
Summary:
15mm 1930s - the 2nd Civil War. The North & their minions try to retake Kentucky. Can the South hold until reinforcements arrive? Tanks, planes, & even an armoured train!
A Very Divided America: The Last charge of the Charleston Light Horse
Summary:
15mm. 2nd Civil War. The South goes on the offensive to recapture a river port. Can the North hold on against the pride of the south ? Tanks, planes, & even an armoured train!
15mm 1930s -the 2nd Civil War. The North & their minions try to retake Nebraska. Can the South hold until reinforcements arrive? Tanks, planes, & even an armoured train!
A simple, easy to learn, fun to play game of aerial combat in World War I. With simple yet elegant rules, players fly colorful models of WWI aircraft in 1/72 scale models.
A simple, easy to learn, fun to play game of aerial combat in World War I. With simple yet elegant rules, players fly colorful models of WWI aircraft in 1/72 scale models.
A simple, easy to learn, fun to play game of aerial combat in World War I. With simple yet elegant rules, players fly colorful models of WWI aircraft in 1/72 scale models.
A simple, easy to learn, fun to play game of aerial combat in World War I. With simple yet elegant rules, players fly colorful models of WWI aircraft in 1/72 scale models.
1917: Austrian flyers have a very interesting selection of planes: Albatross DII, Berg, Siemens Schuckert D1. RAF flies French types. Fly a 1917 fighter of your choice over the Edelweiss.
Axis & Allies Angels 20 Airforce Miniatures For Beginners
Summary:
Learn how to play this fun miniature airplane game. All players receive 1 starter. All players keep their starter sets & can earn more planes to keep during the event.
Description:
Did you ever want to learn how to play Angels 20 Airforce miniatures but just never got around to it or did not want to spend the money. Well this is the event for you. Join us to learn how to play this fun and exciting miniature event and keep all the planes you received for registering. You must however stay for the event to receive the starter set. Additional singles will be given away from booster packs at the event for you to keep.
A large scale 1500 pts./side AA Mini Battlefest. Up to 3 players/side. Must bring 500 pts. of Allied & Axis units. Player with most units killed on winning side wins hardwood game map.
Description:
Winner of event will receive a beautiful Axis & Allies hardwood framed map with 3D terrain that WotC used as one of their old demo boards in their main exhibit area at GEN CON.
Large scale naval battle. Up to 3 players/side. Must bring a min. of 250 pts. of Allied & Axis units /player. Most units destroyed on winning side wins.
Please bring 200pt. Axis & Allied Fleet each. Most VP at the end of the all 3 rds Wins. Detailed rules to be given at event.
Description:
This is a War at Sea Miniatures Tournament Event. Please bring your own 200pt. Fleets, 1 Axis Fleet and 1 Allied Fleet. Winner is player with most VP at the end of the all three rounds. Detailed rules to be given at event or online.
Please bring your own 100pt. Fleets for both Axis & Allies but w/fleet restrictions. Each game rewards players with new pieces to add to fleet.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Please bring your own 100pt. Fleets for both Axis & Allies but w/fleet restrictions. Each game rewards players with new pieces to add to fleet.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Please bring your own 100pt. Fleets for both Axis & Allies but w/fleet restrictions. Each game rewards players with new pieces to add to fleet.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
The top 2 players in the event make it to round 3 of Single Elimination play for the tournament.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Axis & Allies War at Sea League Tournament Quarter-Final
Summary:
The top 8 players in the event make it to round 1 of Single Elimination play for the tournament.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
Axis & Allies War at Sea League Tournament Semi-Final
Summary:
The top 4 players in the event make it to round 2 of Single Elimination play for the tournament.
Description:
This is the Annual War at Sea League tournament. New this year: it is suggestion for you to bring your own 100pt. Fleets for both Axis & Allies & accessories (maps, islands, dice, etc.)but w/fleet restrictions as listed per the SmoreySwamp. If you can not, a starter set fleet will be provided for you. Each game rewards players with new pieces, provided by GM, to add to your fleet and that you will keep.
It is November, 1942 & the US Navy & JPN is struggling to keep the Marines on Guadalcanal supplied. Bring 1 Jpn Axis Fleet & 1 US Allied Fleet.
Description:
This is a War at Sea Miniatures Tournament Event. It is November, 1942 and the US Navy is struggling to keep the Marines on Guadalcanal supplied while preventing the IJN from doing the same. Three rounds, each round will be approx. 60 min. long. Winner of the game will be the playe with the most victory points at end of game. 200pt. Fleet 1942 year limit on cards, Darkness rules in effect. Battleships and aircraft carriers not permitted. Bring 1 Japanese Axis Fleet build and 1 US Allied Fleet build. Detailed rules to be given at event or online.
Wow! Designed by Mike Mornard & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
This Chainmail historical scenario will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The Battle on the Ice recreates the historic battle fought by Prince Alexander Nevsky of Russia against the crusading Teutonic Knights! The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargaming club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed, Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting historical Chainmail miniatures game with someone who was there at the beginning!
Wow! Play a Man-to-Man battle, designed by Gary Gygax & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
The Viking Assault of a Norman Seawatch Fort was designed by Gary Gygax, co-author of the original D&D game, first played by members of his Lake Geneva Tactical Studies Association and the Castle & Crusade Society gaming clubs and part of their ongoing campaign in 1970. The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargames club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting miniatures game that is the roots of the original D&D game.
Wow! Play a Man-to-Man battle, designed by Gary Gygax & fought on a sand table, like attendees of early Gen Cons. Exciting miniatures game heavily incorporated into D&D!
Description:
The Viking Assault of a Norman Seawatch Fort was designed by Gary Gygax, co-author of the original D&D game, first played by members of his Lake Geneva Tactical Studies Association and the Castle & Crusade Society gaming clubs and part of their ongoing campaign in 1970. The referee will be none other than Michael Mornard an early participant in Gary Gygax's wargames club, the LGTSA, and the playtesting of Dungeons & Dragons. One of the few people to be a player in Dave Arneson's Blackmoor, Gary Gygax's and Rob Kuntz's Greyhawk, and M.A.R. Barker's Empire of the Petal Throne. Indeed Michael played Chainmail on Gary Gygax’s own sand table! Test your tactical skills in this exciting miniatures game that is the roots of the original D&D game.
Wow! Play 1 of Gary Gygax's favorite games: Tractics by Mike Reese, Leon Tucker, & Gary. A WWII miniature tank game fought on a sand table & run by designer Mike Reese!
Description:
This is your chance to learn to play one of Gary Gygax’s favorite games, Tractics by Mike Reese and Leon Tucker, a game Gary helped design, playtest, edit, type, and publish. This WWII armor battle will be conducted on the Legends of Wargaming Sand Table ensconced at the center of the Gen Con 50 Horticultural Hall exhibit on the 50-yard-line of Lucas Oil Stadium! The event will be run by none other than Mike Reese, co-author of Tractics and member of Gary’s original wargame club, the LGTSA. The scenario will be based on the original battle designed by Mike Reese for Tractics' debut at Gen Con in 1971. The event will use vintage Roco tanks and accessories just like the ones used on Gary’s own sand table!
Vichy tires of British attacks in the East Med. Strasbourg is sent in to help. Ultra tips off the British. The Admiralty sends Valiant to discourage any French response.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players will select a scenario & engage in a 100 point land battle. All available factions/units will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players select a scenario & engage in a 150 point sea battle. All available factions/units/ships will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players select a scenario & engage in a 150 point sea battle. All available factions/units/ships will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players select a scenario & engage in a 150 point sea battle. All available factions/units/ships will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players select a scenario & engage in a 150 point sea battle. All available factions/units/ships will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players select a scenario & engage in a 150 point sea battle. All available factions/units/ships will be on hand for players to choose from.
Set in the Caribbean during the golden age of piracy. Players select a scenario & engage in a 150 point sea battle. All available factions/units/ships will be on hand for players to choose from.
WW2 skirmish: 1944: An Allied taskforce is advancing after D-day, but they are running out of supplies. A local German counter attack is hoping to destroy them.
Bolt Action: Aftermath of War - Bulldog vs The Bear
Summary:
WW2 skirmish: 1945: The Allies have a falling out & fight over a town (& its inhabitants ) in Northern Germany. Britain vs the Soviets: Quality vs Quantity.
Bolt Action: Aftermath of War - Bulldog vs The Bear
Summary:
WW2 skirmish: 1945: The Allies have a falling out & fight over a town (& its inhabitants ) in Northern Germany. Britain vs the Soviets: Quality vs Quantity.
Bolt Action: Aftermath of War - Uncle Sam vs Uncle Joe
Summary:
WW2 skirmish: 1945: The Allies have a falling out & fight over a town (& its inhabitants ) in Germany. US vs USSR: The Red White & Blue vs The Red Menace. The Eagle vs The Bear.
Bolt Action: Aftermath of War - Uncle Sam vs Uncle Joe
Summary:
WW2 skirmish: 1945: The Allies have a falling out & fight over a town (& its inhabitants ) in Germany. US vs USSR: The Red White & Blue vs The Red Menace. The Eagle vs The Bear.
WW2 skirmish: 1945: The Allies are mopping up in Italy, but have run across a Axis stronghold they cant ignore. But who are the defenders ? Fun late war action.
WW2 skirmish: 1942: A German taskforce is advancing, but they are running out of supplies. A local Russian counter attack is hoping to destroy them before help arrives.
WW2 skirmish: 1942: A German taskforce is advancing, but they are running out of supplies. A local Russian counter attack is hoping to destroy them before help arrives.
WW2 skirmish: The annual Gen Con Blood bath. Multiplayer, multi-nation free-for-all. A meeting engagement - Germans, Americans, Brits, Soviets, & others vie for supremacy.
WW2 skirmish: 1944: The Allies are advancing after D-day. They need to capture a river crossing. Will the Germans be able to stop them? Each day lets more escape to fight again.
28mm Old West: "Red Leg" Sigurdsonn has returned from prison to look for his buried loot. Will you help him or take it for yourself? & what about the other players?
Wow! By Gary Gygax, Dave Arneson, & Mike Carr, this Age of Sail, ship combat game. Taught & refereed by Mike Carr as he recreates games run at early Gen Cons.
Description:
This is your chance to learn to play Don’t Give Up The Ship!, one of the classic miniature wargames of the early 1970s. Co-authored by Gary Gygax, Dave Arneson, and Mike Carr, this Age of Sail, ship to ship combat game recaptures the excitement of the time period and such works of fiction as the Master and Commander and Horatio Hornblower novels. The event will be taught and refereed by co-author Mike Carr as he recreates the experience of many such games run at early Gen Cons.
1500pts. 3 Rounds. Here is your chance to pit your Army against players from around the US & beyond. This event will be played with V4 Rules. Match-ups will be kept Red vs. Blue if possible.
Wow! Play using original antique spring loaded toy guns to knock down toy soldiers! This fast & fun game is over 100 years old & is the 1st published war game!
Description:
Originally run by Jeff Perren, Gary Gygax's co-author of Chainmail, at Gen Con IV in 1971! Test your skills in this exciting, live-fire, miniatures game that is the roots of miniature wargaming. Two teams of three players will fight it out in a Little Wars battle between the vaunted Bengal Lancers as they fight Pashtun tribesmen under the command of the Mad Mullah! The game will use antique 4.7 inch, spring loaded, toy Naval guns by W. Britains that fire dowels to knock down toy soldiers. The full title of H.G. Wells' book: "Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books." This book is the first set of commercially published military miniatures rules and is the ancestor of modern miniature wargaming.
Wow! Play using original antique spring loaded toy guns to knock down toy soldiers! This fast & fun game is over 100 years old & is the 1st published war game!
Description:
Originally run by Jeff Perren, Gary Gygax's co-author of Chainmail, at Gen Con IV in 1971! Test your skills in this exciting, live-fire, miniatures game that is the roots of miniature wargaming. Two teams of three players will fight it out in a Little Wars battle between the vaunted Bengal Lancers as they fight Pashtun tribesmen under the command of the Mad Mullah! The game will use antique 4.7 inch, spring loaded, toy Naval guns by W. Britains that fire dowels to knock down toy soldiers. The full title of H.G. Wells' book: "Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books." This book is the first set of commercially published military miniatures rules and is the ancestor of modern miniature wargaming.
Wow! Play using original antique spring loaded toy guns to knock down toy soldiers! This fast & fun game is over 100 years old & is the 1st published war game!
Description:
Originally run by Jeff Perren, Gary Gygax's co-author of Chainmail, at Gen Con IV in 1971! Test your skills in this exciting, live-fire, miniatures game that is the roots of miniature wargaming. Two teams of three players will fight it out in a Little Wars battle between the vaunted Bengal Lancers as they fight Pashtun tribesmen under the command of the Mad Mullah! The game will use antique 4.7 inch, spring loaded, toy Naval guns by W. Britains that fire dowels to knock down toy soldiers. The full title of H.G. Wells' book: "Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books." This book is the first set of commercially published military miniatures rules and is the ancestor of modern miniature wargaming.
Wow! Play using original antique spring loaded toy guns to knock down toy soldiers! This fast & fun game is over 100 years old & is the 1st published war game!
Description:
Originally run by Jeff Perren, Gary Gygax's co-author of Chainmail, at Gen Con IV in 1971! Test your skills in this exciting, live-fire, miniatures game that is the roots of miniature wargaming. Two teams of three players will fight it out in a Little Wars battle between the vaunted Bengal Lancers as they fight Pashtun tribesmen under the command of the Mad Mullah! The game will use antique 4.7 inch, spring loaded, toy Naval guns by W. Britains that fire dowels to knock down toy soldiers. The full title of H.G. Wells' book: "Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books." This book is the first set of commercially published military miniatures rules and is the ancestor of modern miniature wargaming.
1957: Ike stops the Suez war but orders recon flights by the Century Series fighters. Egypt uses Russian Migs to keep its secrets. Fly a 1957 fighter to see which is the best gunfighter.
The year is 1946 & the 2nd world war stretches on into its 7th bloody year fueled by super science & the occult. Take part in a battle between Axis & Allied forces. Miniatures provided.
1625pts. 3 Rounds. Here is your chance to pit your Army against players from around the US & beyond. This event will be played with V4 Rules. Match-ups will be kept Red vs. Blue if possible.
American Civil War; McClellan launches a bold attempt to capture Richmond & end the war by advancing along the Chickahominy River.
Description:
6mm micro scale American Civil War battle using Heroics & Ros miniatures and To Fight for Abraham’s Daughter (pps. 81-83). McClellan launches a bold attempt to capture Richmond and end the war by advancing along the Chickahominy River.
You can see pictures of previous actions at https://www.facebook.com/pages/The-Games-of-War/140671549278435.
American Civil War; McClellan launches a bold attempt to capture Richmond & end the war by advancing along the Chickahominy River.
Description:
6mm micro scale American Civil War battle using Heroics & Ros miniatures and To Fight for Abraham’s Daughter (pps. 81-83). McClellan launches a bold attempt to capture Richmond and end the war by advancing along the Chickahominy River. You can see pictures of previous actions at https://www.facebook.com/pages/The-Games-of-War/140671549278435.
American Civil War; McClellan launches a bold attempt to capture Richmond & end the war by advancing along the Chickahominy River.
Description:
6mm micro scale American Civil War battle using Heroics & Ros miniatures and To Fight for Abraham’s Daughter (pps. 81-83). McClellan launches a bold attempt to capture Richmond and end the war by advancing along the Chickahominy River. You can see pictures of previous actions at https://www.facebook.com/pages/The-Games-of-War/140671549278435.
75pts inc. Command Cards-3 Rnds. It's a chance to try out your Army in V4 against players from around the US. We will attempt to keep matches Red v Blue. Official V4 MW lists released by 7/24.