While people die from the Red Death plague, Prince Prospero is holding a masquerade ball within the safety of his castellated abbey. But attendees will soon learn death cannot so easily be avoided.
Description:
You are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague. In this social elimination LARP, players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor. Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different. An average game takes about an hour, so there will be time for multiple games.
While people die from the Red Death plague, Prince Prospero is holding a masquerade ball within the safety of his castellated abbey. But attendees will soon learn death cannot so easily be avoided.
Description:
You are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague. In this social elimination LARP, players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor. Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different. An average game takes about an hour, so there will be time for multiple games.
While people die from the Red Death plague, Prince Prospero is holding a masquerade ball within the safety of his castellated abbey. But attendees will soon learn death cannot so easily be avoided.
Description:
You are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague. In this social elimination LARP, players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor. Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different. An average game takes about an hour, so there will be time for multiple games.
A grave threat looms over the Kingdom of Feldra as suitors vie to win the hand of the princess on the eve of her most fatal birthday. High fantasy & adventure with both political & combat roles.
Description:
A failed war has left most of the young men dead and a thousand-year-old scourge has returned. As midnight draws near, will Darkness finally triumph? This is a high fantasy and adventure LARP with both political and combat roles. This LARP is very friendly to first-time LARPers.
Portals appear in Turshwelle Park and monsters the likes of which we've never seen march forth upon our world. Supers assemble to fight this apocalyptic threat, or do they have ulterior motives?
Portals appear in Turshwelle Park and monsters the likes of which we've never seen march forth upon our world. Supers assemble to fight this apocalyptic threat, or do they have ulterior motives?
If you enjoy the Survivor TV show then join us for a day of Outwitting, Outlasting & Outplaying. Win challenges, master the social game & don't get voted off the island. Get a 2nd chance.
The pandemic is spreading too fast. Luckily you have a place reserved in a secret, hi-tech bunker in the hills to the south. A seat on the last lifeboat of humanity. Or do you? Heavy role playing!
Description:
You almost forgot it was there. Just a little box on your keychain. An alarm. It wasn’t supposed to go off, but looking back, you always made sure you had it with you. They told you if that alarm ever went off, you were to go immediately to the address it shows. Do not hesitate, do not tell anyone, and most of all, do not bring anyone. If the unthinkable is about to happen, you have a seat on one of humanity's only lifeboats. The drive to the bunker was eerie. You caught yourself staring at every face in every car you passed. Wondering if any of them would be alive in a month. And now here, at the bunker, you are no more at ease. Something is wrong. You can feel it. Whatever this place is…it is not safe. Who are these people? How did they get here? That box on your keychain is counting down. Three hours. One hundred eighty minutes. Time enough to live… Or die.
A group of privateers employed by the Rebels were sent to capture a Grand Moff during his luxury cruise. During the fighting, the Grand Moff's private shuttle went into a blind jump, stranding the pirates, rebels, and Imperials in the middle of nowhere. With oxygen running low, can the Imperials and Rebels work together to escape? Probably not before the pirate crew gets bored and mutinies! This is a non-combat LARP with emphasis on negotiations.
It’s 1873. Chicago is a city of ashes, silver is worthless, and epidemic disease is killing livestock and people all over the country. The Gilded Age is tarnishing for rich and poor alike. Robber barons, speculators, society ladies, and unsavory individuals will gather within the opulent confines of the 1865 Morris-Butler House. Ever wanted to LARP in a museum? Here’s your chance! Transportation will be provided, and refreshments will be served.