Inspired by Jim Butcher’s Dresden Files. Trapped in a freak snowstorm, The occupants of a hotel find themselves involved in a lot more trouble than they bargained for. Murder, Magic, Mobsters await.
Description:
Inspired by and dedicated to Jim Butcher’s The Dresden Files. Trapped in a freak snowstorm, The occupants of a hotel find themselves involved in a lot more trouble than they bargained for. It all started with a dead body... Murder, Magic, Mobsters and more await those unfortunate enough to be trapped. Characters provided
A Black Hart has been seen running through the Gates of Camelot and many have taken this as a sign of doom. Arthur has called a gathering of his nobles to discuss the issues that face his Kingdom.
A Black Hart has been seen running through the Gates of Camelot and many have taken this as a sign of doom. Arthur has called a gathering of his nobles to discuss the issues that face his Kingdom.
It's 1928, and the Lancaster Rigby Carnival offers what no other carnival can. Step right up, ladies and gentlemen.... Enter the shadow-haunted world of Midnight Syndicate's album, "Carnival Arcane."
Description:
Despite the success of the large circuses, several independent carnivals still tour the country in 1928. While many visitors simply want diversion and entertainment, a few seek something more, and the Lancaster Rigby Carnival is rumored to offer what no other carnival can. The tents are up, the lights are strung, and the barker is ready to show you in…. Enter the shadow-haunted world of Midnight Syndicate's acclaimed album, "Carnival Arcane." Costumes encouraged but not required. Please visit our Web site for more info, including the character list and advance casting. We always keep our player-to-GM ratio low, so you can concentrate on playing, not waiting. New LARPers will find our GMs helpful and encouraging. If you are new to LARPing, please consider attending one of our free seminars, "Introduction to LARPing," on Thursday or Friday.
1933. Romania. Gazing at the ravens circling the castle's dark spires, you wonder if this will be the place of your undoing. Enter the shadow-haunted world of Midnight Syndicate's latest album.
Description:
1933. Romania. A carriage meets you at the docks. The driver barely utters a word. Villagers quickly disappear from view as you pass. A train whistles in the distance, and you hear the mournful howl of a wolf. Suddenly, all the comforts of civilization seem very far away. Your destination finally appears through the trees, and you look forward to resting by the fire after a long journey. But as you gaze at the ravens circling the castle's dark spires, you wonder if this will be the place of your undoing.... Enter the shadow-haunted world of Midnight Syndicate in this event inspired by their new album, a tribute to classic Universal and Hammer Horror films. Costumes encouraged but not required. For more info, visit our Web site. We keep our player-to-GM ratio low, so you can concentrate on playing, not waiting. New LARPers will find our GMs helpful and encouraging.
1933. Romania. Gazing at the ravens circling the castle's dark spires, you wonder if this will be the place of your undoing. Enter the shadow-haunted world of Midnight Syndicate's latest album.
Description:
1933. Romania. A carriage meets you at the docks. The driver barely utters a word. Villagers quickly disappear from view as you pass. A train whistles in the distance, and you hear the mournful howl of a wolf. Suddenly, all the comforts of civilization seem very far away. Your destination finally appears through the trees, and you look forward to resting by the fire after a long journey. But as you gaze at the ravens circling the castle's dark spires, you wonder if this will be the place of your undoing.... Enter the shadow-haunted world of Midnight Syndicate in this event inspired by their new album, a tribute to classic Universal and Hammer Horror films. Costumes encouraged but not required. For more info, visit our Web site. We keep our player-to-GM ratio low, so you can concentrate on playing, not waiting. New LARPers will find our GMs helpful and encouraging.
Indianapolis turns to spiritualism, which promises contact beyond the veil. Believers form a spiritualism society, but forces threaten them. At historic Morris-Butler House. Transportation provided.
Description:
It's been 20 years since the end of the Civil War. To endure the losses and trials it inflicted, many have turned to the power of spiritualism, a movement that promises them contact with those who have passed beyond the veil. In Indianapolis, believers will meet to discuss forming a society devoted to spiritualism. They have invited representatives from the Ghost Club in London and the new American Society for Psychical Research in Boston but forces within and without may threaten the society before it's even founded. Because when you open a door, you never know who...or what...may come in. LARP takes place at the fully-restored Morris-Butler House. Transportation provided. Refreshments will be served.
Outwit, outplay, & outlast your opponents in our simulation of a reality TV classic. Become a castaway, compete in challenges, form alliances, & vote at Tribal Council. Will you be the sole Survivor?
The Fairy Courts are raising a new noble, and all signatories of the Unseelie Accords are expected to attend. Intrigue, betrayal and murder are all on the menu.
The Stuffies Somewhat Epic and a Bit Magical Adventure!
Summary:
Ever imagine what your stuffed animals are doing when you’re not looking? Come and find out!Cooperative RP aimed at young players. Toys provided and players will be able to take them home as well.