The few Iron Princes willing to meet have come together to discuss the fate of Eisen in the face of an impending Ussuran invasion. Can they set aside their differences long enough to save Eisen?
Description:
John Wick Presents debuts its new larp system at Gencon, with three days of immersive gaming. Council of Princes is the culmination of the weekend, where the Heroes will help decide the fate of Eisen. The circumstances of this event are still unknown, influenced by the Heroes' actions in the Freiburg Haunting events, where the Heroes must decide how to handle a strange disturbance to the land. Participation in the previous events is unnecessary. Join us in our grand finale for the Gencon weekend and help us decide how Eisen will answer this threat in an afternoon of swashbuckling adventure and political intrigue.
What darkness haunts the fields of the dead outside Frieburg? All that's left is corpses & survivors, & it's sometimes hard to tell the two apart.
Description:
John Wick Presents debuts its new larp system at Gencon, with three days of immersive gaming. Freiburg Haunting sets up the events of the weekend by introducing the Heroes to Eisen and a strange mystery occurring around Freiburg. The Heroes must decide how best to handle what they find. This event will lead into the final event, Council of Princes, and Hero actions will influence story elements. Join us as we explore the dark forests of Eisen in an afternoon of swashbuckling adventure.
What darkness haunts the fields of the dead outside Frieburg? All that's left is corpses & survivors, & it's sometimes hard to tell the two apart.
Description:
John Wick Presents debuts its new larp system at Gencon, with three days of immersive gaming. Freiburg Haunting sets up the events of the weekend by introducing the Heroes to Eisen and a strange mystery occurring around Freiburg. The Heroes must decide how best to handle what they find. This event will lead into the final event, Council of Princes, and Hero actions will influence story elements. Join us as we explore the dark forests of Eisen in an afternoon of swashbuckling adventure.
Set in the Sarmatian Commonwealth after the events of Gen Con 2017! This game is fully self-contained, with no need to have played in previous events.
Description:
In the face of a united Eisen, Ussura’s rogue General Winter has turned his eye on the Sarmatian Commonwealth. With the threat of war looming, the nation is dealt a mighty blow with the death of their ailing king, Stanisław I. After a week of mourning and festivities, the Sejm votes on their new ruler. Will it be Aleksy, the man lovingly referred to as Stanisław II, or his ruthless mother, Queen Consort Małgorzata who holds sway over the Senat. You’ve been invited to the funeral, and now is the chance to exercise sway over the fate of the Sarmatian Commonwealth, and possibly stop a great war from breaking out. This session is the first in a series of two LARPs set in the world of 7th Sea. There is no need to play in the following session to gain the full enjoyment out of this session, but the story doesn’t end here. Check out the continuing action at 7th Sea: The King is Dead.
Set in the Sarmatian Commonwealth after the events of Gen Con 2017! This game is fully self-contained, with no need to have played in previous events.
Description:
The old king of the Sarmatian Commonwealth, Stanisław I, has died. In the wake of his death, the nation is caught up in a power struggle between his son, Aleksy Novak, and his estranged wife, Queen Małgorzata Domagała. Aleksy is a favorite of the people, but his villainous mother seeks the throne for her own and will do anything she can to seize it. You play Heroes in town for the king’s funeral. The entire fate of the nation rests on the Sejm’s vote and ensuring any candidates running against Queen Domagała survive until the vote is settled. This session is the second in a series of two LARPs set in the world of 7th Sea. There is no need to have played the previous session to gain the full enjoyment out of this session.