Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your wand or borrow one and learn wand grips, stances, tactics, offensive spells, and defensive charms from a seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again. If you’re curious about New World Magischola, this 2-hour introduction shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your wand or borrow one and learn wand grips, stances, tactics, offensive spells, and defensive charms from a seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again. If you’re curious about New World Magischola, this 2-hour introduction shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your wand or borrow one and learn wand grips, stances, tactics, offensive spells, and defensive charms from a seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again. If you’re curious about New World Magischola, this 2-hour introduction shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Become a wizard school student & diagnose & treat a variety of magical maladies & mishaps under the watchful eye of your professor, who may award (or deduct) house points for your efforts.
Description:
Students on the annual wendigo cull encountered a Wendigo Colossus, a legendary and epic beast with infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions class suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. If you’re curious about New World Magischola, this 2-hour larp is for you! No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Become a wizard school student & diagnose & treat a variety of magical maladies & mishaps under the watchful eye of your professor, who may award (or deduct) house points for your efforts.
Description:
Students on the annual wendigo cull encountered a Wendigo Colossus, a legendary and epic beast with infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions class suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. If you’re curious about New World Magischola, this 2-hour larp is for you! No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Become a wizard school student & diagnose & treat a variety of magical maladies & mishaps under the watchful eye of your professor, who may award (or deduct) house points for your efforts.
Description:
Students on the annual wendigo cull encountered a Wendigo Colossus, a legendary and epic beast with infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions class suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. If you’re curious about New World Magischola, this 2-hour larp is for you! No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
An army of dark wizards & their revenants approaches. Some among you are cursed, transfigured, or traitors. Can you create a plan and use your magical specialty to defeat the army when it arrives?
Description:
The latest fun larp from the creators of Magischola! You’re students at magic school at the close of the US Civil War. Dark wizard Thanatos Akeldama is chasing your school as it flees toward the coast, following the path of mundane Union General Sherman on his march to the sea. Akeldama is on the wrong side of history, but the army of revenants he created from the bodies of dead mundane soldiers is a seemingly unstoppable force as long as the war continues. It’s up to you, a group gathered to determine what to do when the army arrives. Each of you has a magical specialty; and a spell, skill, or magical item to use or share. Some among you may be Akeldama informants, some are cursed, and still others may be glamorized revenants who appear to be human students. What will you do when the army arrives? No complicated system or stats. Roleplaying and improv stressed. We teach you to play!
An army of dark wizards & their revenants approaches. Some among you are cursed, transfigured, or traitors. Can you create a plan and use your magical specialty to defeat the army when it arrives?
Description:
The latest fun larp from the creators of Magischola! You’re students at magic school at the close of the US Civil War. Dark wizard Thanatos Akeldama is chasing your school as it flees toward the coast, following the path of mundane Union General Sherman on his march to the sea. Akeldama is on the wrong side of history, but the army of revenants he created from the bodies of dead mundane soldiers is a seemingly unstoppable force as long as the war continues. It’s up to you, a group gathered to determine what to do when the army arrives. Each of you has a magical specialty; and a spell, skill, or magical item to use or share. Some among you may be Akeldama informants, some are cursed, and still others may be glamorized revenants who appear to be human students. What will you do when the army arrives? No complicated system or stats. Roleplaying and improv stressed. We teach you to play!
Someone has been illegally practicing time magic & now things have gone amok. Students at wizard college are the worst! Welcome first-time larpers!
Description:
Someone has been illegally practicing time magic, and now things have gone amok. You’ll play a student in Ritual Magic class learning how to deal with extraplanar entities and safely stabilize ley line nodes. Rest assured that these techniques are not dangerous, and the ritual magic you learn cannot be hacked to create powerful, unpredictable outcomes. Everything will work out fine! Trust your teachers, not the anonymous authors of forbidden knowledge, not secret research notes, and definitely not the unpracticed, unproven, and untested rituals designed by other students. If you’re curious about New World Magischola, this short two-hour game shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!
Someone has been illegally practicing time magic & now things have gone amok. Students at wizard college are the worst! Welcome first-time larpers!
Description:
Someone has been illegally practicing time magic, and now things have gone amok. You’ll play a student in Ritual Magic class learning how to deal with extraplanar entities and safely stabilize ley line nodes. Rest assured that these techniques are not dangerous, and the ritual magic you learn cannot be hacked to create powerful, unpredictable outcomes. Everything will work out fine! Trust your teachers, not the anonymous authors of forbidden knowledge, not secret research notes, and definitely not the unpracticed, unproven, and untested rituals designed by other students. If you’re curious about New World Magischola, this short two-hour game shows you the collaborative and improvisational roleplay style that allows you to create the story together and make it different every time. No complicated rules or statistics and we’ll teach you how to play. Great for teens, too!