A society of women untethered to space & time. You have been chosen to enter this sanctuary of sisterhood among the goddesses. You will play a primary character & additional roles.
Description:
Long ago when the universe was a swirl of dust, four entities merged their consciousnesses to create what we know as the physical world. Goddesses: Creation, Destruction, Reclamation, and Fortification. Four forces that make, break, rebuild, and strengthen. Immerton is where these goddesses reside, where they watch and teach, a place pilgrims and seekers discover, a place alive with the four forces. Every so often, a woman somewhere in the multiverse discovers Immerton. Welcome. In this freeform larp you will use ritual to explore identity, devotion, and sisterhood. The experience includes a rite of passage to devote yourself to your goddess, and the opportunity to choose one of seven Immerton vocations. It also features blackbox play where characters can experience past, present, future, or dream moments, and interactions with the goddesses. Includes workshops, play, and debrief.
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your own wand or borrow one of ours and step up to learn wand grips, combat and defense stances and tactics, offensive spells, and defensive charms from a New World Magischola faculty member and seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again, with infamous dark artificer Jack Slager calling the shots even while imprisoned in Avernus.
Offensive curses & defensive counter-curses, wand techniques, chain-casting, & how to not get dead! Learn proven techniques & earn House Points!
Description:
There’s more to magic than theory, and this class is about practical knowledge that may save your life. Bring your own wand or borrow one of ours and step up to learn wand grips, combat and defense stances and tactics, offensive spells, and defensive charms from a New World Magischola faculty member and seasoned Magimundi Marshal. If you master the basics, the Marshal may teach you to chain-cast, for increased power. You’ll be on your feet, not with your nose in a book, learning to deal with various threats and how to defend an area or asset from attack. There is good reason to practice defending against dark magic, as the Gorecasters may be on the rise again, with infamous dark artificer Jack Slager calling the shots even while imprisoned in Avernus.
We know the basics of healing cuts & bruises, but what about broken bones, burns, poisons, & cursed wounds? A practical guide to managing trauma & injury and opportunities for House Points!
Description:
Students on the annual wendigo cull in Mishipeshu encountered a Wendigo Colossus, a legendary and epic beast with an insatiable appetite and infectious teeth and claws. It’s rumored some are also under the influence of the Jiwa Setan, or afflicted with Aphotic Bane. Still others? We’re not sure what’s wrong with them. Vampirism? Smitten by a fairymaid? Hit with a Confusa curse? Suffering from a cursed wound that refuses to heal? They’re returning to Magischola and this Healing Techniques & Traditions suddenly becomes a triage unit and a healing ward, as theory gets put into practice diagnosing and healing fellow students. Play an injured student or a healer--your choice, as your professor tries to keep order and help you help your friends before it’s too late. As the wise healers say, “Pain is temporary, healing magic is powerful.”