A lightweight adventure featuring sea stories, metamorphosis, gambling, and a silver egg. Bring your dice, bring your dreams, and don't let the sea swallow you. Winner of the 2018 Iron GM Contest.
Description:
Sit down, you scattered sea-folk: listen as the Spirits sing of the world that was. Of green hills and sandy shores, now swallowed by the rolling waves; of the great cities of old, starting with the wondrous Atlantis, drowned long ago. Nearly all the land has sunk beneath the sea, and those who survive are confined to ships, living as adventurous pirates; transformed into merfolk to remain among their sunken ruins; or born new into an old world as easy-going selkies. Fortunately, some have started to dream: a prophecy of a new world about to hatch from the Spirits of old. The chosen dreamers can change this new world – and it can change them. Pirates, merfolk, and selkies alike journey forth to the last remaining island in the world to gamble with the Sea Spirit for a chance at shaping the future itself. By Ace Tayloe, K. Zdepski, Laura Willard, Anna Rose O'Shea, Evanleigh Davis
A lightweight adventure featuring sea stories, metamorphosis, gambling, and a silver egg. Bring your dice, bring your dreams, and don't let the sea swallow you. Winner of the 2018 Iron GM Contest.
Description:
Sit down, you scattered sea-folk: listen as the Spirits sing of the world that was. Of green hills and sandy shores, now swallowed by the rolling waves; of the great cities of old, starting with the wondrous Atlantis, drowned long ago. Nearly all the land has sunk beneath the sea, and those who survive are confined to ships, living as adventurous pirates; transformed into merfolk to remain among their sunken ruins; or born new into an old world as easy-going selkies. Fortunately, some have started to dream: a prophecy of a new world about to hatch from the Spirits of old. The chosen dreamers can change this new world – and it can change them. Pirates, merfolk, and selkies alike journey forth to the last remaining island in the world to gamble with the Sea Spirit for a chance at shaping the future itself. By Ace Tayloe, K. Zdepski, Laura Willard, Anna Rose O'Shea, Evanleigh Davis
Or, "Being a trip into Bedlam, an asylum, for the purpose of seeing staged a Play, concerning Carcosa, by the inmates under the direction of Miss Desiree Reynard."
Description:
By 1840, there are few asylums left that allow visitors to entertain themselves at the expense of the inmates. But Clertwell Bedlam Asylum still does, and tonight, you are invited to tour the asylum and even see a play staged by the inmates. An evening of madness and entertainment is guaranteed for all.
The cast is invited to a party in Arkham Massachusetts to welcome a couple of newcomers to Atlantean society, but this party is not all what it seems
Description:
Welcome to the world of Dark Aeons , where not every smile is genuine, not every hand that you shake isn’t holding a knife behind their back, and sometimes death isn’t even permanent.
You've hit the road, making friends, & collecting stories. If those stories cross paths, on the roads or in your dreams, that's just the way it is, right?
Welcome to Camp Deadwood, the best wilderness camp for young adventurers! Campers will test their creativity & skills to become a true part of the wilderness!
The shade of King Tarama cannot rest until he is buried in his ancestral home. The kingdom’s greatest heroes will be needed to brave the void and conquer the colossus that the land itself has become.
Description:
Untold aeons ago, the world shattered, leaving behind fragments of reality in a sea of nothingness. Those creatures who are left, draw upon the power of Anima, the essence of being itself, to overcome the forces of Aether, its destroying opposite. It is this Aether, in the form of a continent-sized colossus, that has swallowed the once-great kingdom of Tirtha. The death of humankind’s greatest ruler, King Tarama, has spurred his people to find this terrible beast and free their ancestral home so that it may be part of the world once more. Only once Tirtha is again the realm of humanity can the dead king be laid to rest, and the struggle of existence continue.
The shade of King Tarama cannot rest until he is buried in his ancestral home. The kingdom’s greatest heroes will be needed to brave the void and conquer the colossus that the land itself has become.
Description:
Untold aeons ago, the world shattered, leaving behind fragments of reality in a sea of nothingness. Those creatures who are left, draw upon the power of Anima, the essence of being itself, to overcome the forces of Aether, its destroying opposite. It is this Aether, in the form of a continent-sized colossus, that has swallowed the once-great kingdom of Tirtha. The death of humankind’s greatest ruler, King Tarama, has spurred his people to find this terrible beast and free their ancestral home so that it may be part of the world once more. Only once Tirtha is again the realm of humanity can the dead king be laid to rest, and the struggle of existence continue.
Welcome to Unicon! Your favorite nerd-stravaganza is hosted this year at the newly-renovated historic River Grand Hotel. It's midnight in the Consuite when THINGS begin to happen...
Description:
Unicon is back, baby! After a few years away and months of hard work, we have returned in all our horsey glory! And check out this spiffy new (to us) hotel. Having our convention in this beautiful historic space is such a treat. Will we see a ghost? Who knows! Speaking of treats, our consuite this year is extra exciting, being held in the hotel's museum. We can't wait for you to see it. This con within a con, this con-ception, if you will, might not be the first terrifying convention experience you've had, but it will definitely be the spookiest.
The queen has birthed an heir & a spare. Suddenly, the King finds himself expendable. Who will live to raise the royal twins & will they live to be crowned? Magic, Mystery, & Murder under one roof.