Dinner Party Run by Mind’s Eye Theatre and Game Base 7. Prince Raven, the Malkavian Prince of Barstow, California has arrived in the city and is holding a Dinner Party. All Malkavians, their friends, and relatives are invited. Raven has issued a challenge. Tell him an interesting story, and he’ll give a prize to the best one. What could you do with a pint of fourth-generation Gangrel? Bring your own character. Camarilla, Sabbat, or Indy welcome.
A Night at Dottie’s Home Rules by Warren Dimock. Visit a 1920’s speakeasy where bootleggers, coppers, and killers converge. This is a non-vampire LARP.
A Night at Dottie’s Home Rules by Warren Dimock. Visit a 1920’s speakeasy where bootleggers, coppers, and killers converge. This is a non-vampire LARP.
The Adventures of Captain Proton: Nightmare in Paris! Featuring a guest appearance by pulp author D.W. "Prof” Smith. The corridors of Voyager have taken on an eerie resemblance to the city of Paris-or are you just trapped in the holodeck? When holograms walk, and Captain Proton is nowhere to be found, it’s up to you to set things right! Be prepared to play a crewmember, a hologram, an alien, or any combination. Rules will be taught; all are invited.
Boat Trip Home Rules by Warren Dimock. Twelve passengers travel from Paris in late 18th century Europe. Of course, no one is fleeing France or smuggling anything or hunting traitors . . . are they? This is a non-vampire LARP.
Boat Trip Home Rules by Warren Dimock. Twelve passengers travel from Paris in late 18th century Europe. Of course, no one is fleeing France or smuggling anything or hunting traitors . . . are they? This is a non-vampire LARP.
Connect the Plots PlotLuck by Anne Moore. Attendance is down at this year’s meeting of the secret societies’ research organization. Perhaps it’s the weather. Perhaps it’s something else. Can anyone figure out what’s going on?
Court of the Demon Seneschal Returned from conclave, the Prince of Milwaukee has called court. Strange portents provide nightmares of blood and fire. Even the eldest vampires in this city walk with caution, and a hint of fear. A live-action demonstration game for White Wolf’s Official Fan Club, The Camarilla. PCs provided. Roleplaying and puzzle solving stressed. Additional award for best costume.
Port Hidalgo Pirates, cutthroats, scoundrels, and more gather to raise a glass against the raging storm. But more than rum is in the air-old feuds run deep, hidden agendas abound, and Ricardo’s Union Saloon Welcome to Ricardo’s! This ain’t the Wild West you remember, pardner. It’s the 1870s and the War Between the States is going strong. Strange minerals have been unearthed and unusual critters roam the countryside. Fortunately, Ricardo runs a neutral place, catering to outlaws and genteel folk alike. So strap on your simulated six-guns, toss back a shot of whiskey and deal yourself in.
The Grand Debate Become one of the awakened and make your own rules in the World of Darkness. Beware the Paradox: As your power grows, so grows your isolation from mankind. For more information, visit <http://web.lconn.com/grdavis /mage>. Run by Grant Davis.
A Strange Detente by Melissa Maurer. Lord Thelmaran thought that his days of excitement and danger had ended along with his adventuring career. However, after inheriting a small keep in a politically contentious area, he knows the truth: politics are more dangerous than a sharp sword. Determined to earn some peace and quiet, Lord Thelmaran has invited local dignitaries and old adventuring friends alike to his newly restored keep for a party. Well, maybe it wasn’t such a good idea to have adventurers and dignitaries at the same function, but at least no one can complain of boredom . . . This event will involve plotting and scherrr ,g among the dignitaries, a chance to explore the keep and perhaps find an entrance to underground warrens, contests among the attendees, and even some famous personalities of the Realms. The event is continuous from slot to slot, so on Friday you pick up where you left off Thursday. A different event number applies to each slot to maximize flexibility. Dinner is an additional $30.00
A Strange Detente by Melissa Maurer. Lord Thelmaran thought that his days of excitement and danger had ended along with his adventuring career. However, after inheriting a small keep in a politically contentious area, he knows the truth: politics are more dangerous than a sharp sword. Determined to earn some peace and quiet, Lord Thelmaran has invited local dignitaries and old adventuring friends alike to his newly restored keep for a party. Well, maybe it wasn’t such a good idea to have adventurers and dignitaries at the same function, but at least no one can complain of boredom . . . This event will involve plotting and scherrr ,g among the dignitaries, a chance to explore the keep and perhaps find an entrance to underground warrens, contests among the attendees, and even some famous personalities of the Realms. The event is continuous from slot to slot, so on Friday you pick up where you left off Thursday. A different event number applies to each slot to maximize flexibility. Dinner is an additional $30.00
A Strange Detente by Melissa Maurer. Lord Thelmaran thought that his days of excitement and danger had ended along with his adventuring career. However, after inheriting a small keep in a politically contentious area, he knows the truth: politics are more dangerous than a sharp sword. Determined to earn some peace and quiet, Lord Thelmaran has invited local dignitaries and old adventuring friends alike to his newly restored keep for a party. Well, maybe it wasn’t such a good idea to have adventurers and dignitaries at the same function, but at least no one can complain of boredom . . . This event will involve plotting and scherrr ,g among the dignitaries, a chance to explore the keep and perhaps find an entrance to underground warrens, contests among the attendees, and even some famous personalities of the Realms. The event is continuous from slot to slot, so on Friday you pick up where you left off Thursday. A different event number applies to each slot to maximize flexibility. Dinner is an additional $30.00
A Strange Detente by Melissa Maurer. Lord Thelmaran thought that his days of excitement and danger had ended along with his adventuring career. However, after inheriting a small keep in a politically contentious area, he knows the truth: politics are more dangerous than a sharp sword. Determined to earn some peace and quiet, Lord Thelmaran has invited local dignitaries and old adventuring friends alike to his newly restored keep for a party. Well, maybe it wasn’t such a good idea to have adventurers and dignitaries at the same function, but at least no one can complain of boredom . . . This event will involve plotting and scherrr ,g among the dignitaries, a chance to explore the keep and perhaps find an entrance to underground warrens, contests among the attendees, and even some famous personalities of the Realms. The event is continuous from slot to slot, so on Friday you pick up where you left off Thursday. A different event number applies to each slot to maximize flexibility. Dinner is an additional $30.00
Deep Space 1999: Survival Test” is an interactive game set on Star Trek’s Deep Space Nine station. As a Starfleet officer, Ferengi trader, Klingon warrior, or any of the other hundreds of characters available, you’ll interact with Captain Sisko and his officers in the Operations Center, pilot the Defiant, or even down a cold brew at Quark’s Bar. Your DS99 nametag gives you the role of a visitor to Deep Space Nine and introduces you to a labyrinthine plot of intrigue, mystery, and sci-fi excitement. DS99 runs continually Thursday through Sunday, but one event ticket lets you play whenever you want! Explore the Game Fair in search of others with DS99 nametags. Are your enemies searching for you, or might that stranger be a potential ally? You’ll never know unless you beam aboard.
Natasha’s Spirit Theatre Join Mistress Natasha for an exciting and horrifying late-night seance in 1926. By the same team that brings you Novus Ordo Seclorum. "If charnel-houses and our graves must send those that we bury back, our monuments shall be the maws of kites.
Natasha’s Spirit Theatre Join Mistress Natasha for an exciting and horrifying late-night seance in 1926. By the same team that brings you Novus Ordo Seclorum. "If charnel-houses and our graves must send those that we bury back, our monuments shall be the maws of kites.