Star Wars & Twisted Metal have a baby. Take control of 1 of 12 different characters from the Star Wars Universe & their specialized vehicles & fight for victory in the ruins of Taris.
Description:
Remember that great PlayStation 1 game Star Wars: Master of Teras Kasi? Don't worry, no one does because it was not a great game. But do you know what was a great PS1 game? Twisted Metal!!! Ok, technically there was Star Wars: Demolition but that was a Dreamcast port. So what would happen if Star Wars and Twisted Metal had a baby? You would get Twisted Star Wars Black. Take control of 1 of 12 different characters from the Star Wars Universe and their specialized vehicles and fight for victory in the ruins of Taris. Each character has his/her/its own special abilities, with each vehicle having its own unique characteristics. Fight in three 1-hour rounds of vehicle combat where in each round you control a different character. After the end of everything, the player with the most points wins it all. Do you think you have what it takes to win?
Each player brings a 150 point list that has no unique pilots or upgrades for either the Imperials or Rebels. Any legal ships for your faction are ok. Rebels must pay the cost for proton torpedoes.
Description:
At the start of the game, each player will be assigned one of the following Quickbuild Pilots to their list: Rebels- Luke Skywalker, Wedge Antilles, Biggs Darklighter, Jek Porkins, or Dutch Vander; Imperials- Darth Vader, Wampa, Iden Versio, Howlrunner, or Valen Rudor. Please bring all of the items necessary to add one of them to your build. Rebels must pay the point cost for proton torpedoes. Restrictions: no bomb upgrades; no medium or large base ships are allowed to enter the trench. They may be used in your build, but they may not use their action to enter the trench.
Each player brings a 150 point list that has no unique pilots or upgrades for either the Imperials or Rebels. any legal ships for your faction are ok. Rebels must pay the cost for proton torpedoes.
Description:
At the start of the game, each player will be assigned one of the following Quickbuild Pilots to their list: Rebels- Luke Skywalker, Wedge Antilles, Biggs Darklighter, Jek Porkins, or Dutch Vander; Imperials- Darth Vader, Wampa, Iden Versio, Howlrunner, or Valen Rudor. Please bring all of the items necessary to add one of them to your build. Restrictions: no bomb upgrades and no medium or large base ships are allowed to enter the trench. They may be used in your build, but they may not use their action to enter the trench.
Each player brings a 150 point list that has no unique pilots or upgrades for either the Imperials or Rebels. Any legal ships for your faction are ok. Rebels must pay the cost for proton torpedoes.
Description:
At the start of the game, each player will be assigned one of the following Quickbuild Pilots to their list: Rebels- Luke Skywalker, Wedge Antilles, Biggs Darklighter, Jek Porkins, or Dutch Vander; Imperials- Darth Vader, Wampa, Iden Versio, Howlrunner, or Valen Rudor. Please bring all of the items necessary to add one of them to your build. Rebels must pay the point cost for proton torpedoes. Restrictions: no bomb upgrades; no medium or large base ships are allowed to enter the trench. They may be used in your build, but they may not use their action to enter the trench.