On the edges of known space, pirate ships quickly overtake a large freighter. Soon the ship will be a battleground! Skirmish game with fast and furious boarding action aboard a large ship.
Description:
Shortly after leaving jump space, a large freighter adjusts it route for a port near the inner worlds. Alarms suddenly scream to life as several bogies appear on the ship's sensors vectoring toward the freighter. Before the freighter can attempt to accelerate away, the smaller more maneuverable craft quickly overrun it, matching its vector and abruptly make hard seal to multiple airlocks. The crew quickly prepares for boarders, knowing they must protect their precious cargo from the pirates. Spirits are high, knowing they have a little surprise aboard for the pirates. Airlocks are overridden and start cycling. Soon the ship will be a battleground. Its maze of passageways, compartments, and holds all creating a very deadly environment. An excited voice calls over the ship's comm on the bridge, "Intruders sighted at airlock 3!" - The action is just beginning!
On the edges of known space, pirate ships quickly overtake a large freighter. Soon the ship will be a battleground! Skirmish game with fast and furious boarding action aboard a large ship.
Description:
Shortly after leaving jump space, a large freighter adjusts it route for a port near the inner worlds. Alarms suddenly scream to life as several bogies appear on the ship's sensors vectoring toward the freighter. Before the freighter can attempt to accelerate away, the smaller more maneuverable craft quickly overrun it, matching its vector and abruptly make hard seal to multiple airlocks. The crew quickly prepares for boarders, knowing they must protect their precious cargo from the pirates. Spirits are high, knowing they have a little surprise aboard for the pirates. Airlocks are overridden and start cycling. Soon the ship will be a battleground. Its maze of passageways, compartments, and holds all creating a very deadly environment. An excited voice calls over the ship's comm on the bridge, "Intruders sighted at airlock 3!" - The action is just beginning!
Attention Shoppers! a zombies miniatures game scenario
Summary:
Where were you when the zombie apocalypse began? At the Freedomville Outlet mall of course. Players must blockade all mall doors and kill all zombies left in the mall to finish scenario. Great fun!
Attention Shoppers! a zombies miniatures game scenario
Summary:
Where were you when the Zombie apocalypse began? At the Freedomville Outlet Mall of course! Players must secure all mall entrances and kill all remaining zombies in the mall to win. Fast, fun action!
The Crying King has a liberal weapons policy, ale, dark corners, barmaids. Add trouble from every faction, mix:powderkeg. Most objectives and crushed skulls wins! Passed out? Grab a new character!
Description:
Crying King Tavern has a liberal weapons policy, ale, dark corners, barmaids and bouncers. Add warriors, thieves, mages, assassins, etc, who all have secret agendas. When the trouble starts, who is friend or foe? Knocked out? Grab a new patron! Complete objectives, crush skulls, and gain Renown! Lose and end up face down in a ditch with just a hangover or worse for company. The player with the most Renown at the end wins. Choose your miniature, grab a character sheet, and duke it out! The system is fast, simple and most important - fun! Expect to get right into the game and start the chaos that inevitably unfolds. You’ll play on a model of the bar and surrounding streets, however, the action of the hand painted miniatures is contained, mostly, in the walls and balconies of the bar. Ale, gold, body counts: what we call a good night.