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ID:
2013-NMN1345752
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345753
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345754
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345755
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345756
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345757
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345758
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345759
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345760
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345761
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345762
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345763
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345764
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345765
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345766
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345767
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345768
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1345769
Year:
2013
Title:
Bootcamp!
Summary:
Bootcamp! By the end of this demo, you'll be a battle-hardened vet ready to move on to the Grinder or bigger battles still.
ID:
2013-NMN1344246
Year:
2013
Title:
Bragging Rights II: Wolf vs. Wolf
Summary:
Who is top dog? Join us for an epic conflict between Clan wolf and Clan Wolf-in-Exile as Phelan Kell and Vlad Ward square off one more time.
ID:
2013-NMN1339999
Year:
2013
Title:
Bring Me the Head of Neal 3: 3rd Ring of Hell REDUX
Summary:
A 5-way brawl for control of Neal's head in a volcanic hellscape. Kill a mech, KEEP the mini. Survive & KEEP your mini. Prizes for the top team and MVP.
Description:
The titanic struggle from GenCon 2011 redone with even more lava-y goodness. The pirate chief Neal is still trapped in the dismembered head of his mech, being taken by one group, while others, just as eager to get a hold of Neal for their own purposes, many and varied, pursue. A five way brawl on a volcanic hellscape ensues. Each team has its own customized victory conditions to make things even more interesting. Now here's the kicker; we're not taking these mechs home if we can help it, so you start the game with a mini, and if your mech survives you keep the mini. For any mech that you destroyed in the game, you keep THAT mini too.