Kevin Siembieda, RPG designer and publisher discusses his views and tactics on gamemastering and playing role-playing games. The seminar will include his philosophy of gaming, improv, etc.
Kevin Siembieda talks about future plans for Rifts and other Palladium projects, before opening the session to questions and answers from the audience.
Maps, cards, posters, adventures, fold-ups... What is a value? What would you like to see in TSR products? Your wish could become our command. We will reward several players with boxed games.
A discussion on how to design treasures, both magical and mundane, to reward your characters. Contribute your own tips on what makes treasure exciting for your players.
..Nothing Interesting. That’s what it says in the scenario. You and your players deserve more Create vivid descriptions that will make your players certain that adventure lurks in each room.
Join us for the entire day for 5 intense workshops to fine tune your craft as a GM. Thur: Campaigns, Fri: Adventures, Sat: Encounters & Magic, Sun: GM Techniques. All GMs receive an adventure at end
Many adventures start in the friendly town tavern talking to the innkeeper. Discuss how to populate your inn with a curious cast of barmaid, barflies, and interesting people who may spur on adventure.
Several TSR game designers will be giving a workshop on the current ins and outs of Dungeon Mastering. A must for any DM serious about keeping a good gaming club together.