A Funny Thing
Happened on the Way Home from GEN CON
Description:
The war between the Camarilla and the Sabbat rages on and new recruits are needed. They need candidates who will take the embrace better than most
neonates. Come join the fun. Sponsor: White Wolf.
Life in the city can be tough - especially if you belong to the Sabbat pack with the highest turn-over rate. Learn the true price of freedom in the sect that
cherishes it above all others. Ride with the Sabbat as a new spring dawns. For mature roleplayers. GM B Matt Conklin III.
The Toreador and Ventrue have slain your Primogen and now you will show them what it is to be Brujah. Should you just stake them and leave 'em in the
sun? No, let's destroy everything they cherish! GM Louis Arenas.
In one of the darkest cities in the world, the blackest sin of all has been committed: diablerie. Several questions have been raised and many questions
offered, but yours is the only one that matters! GM Pat Gumieny. Sponsor: Millennium Interactive Gaming.
In one of the darkest cities in the world, the blackest sin of all has been committed: diablerie. Several questions have been raised and many questions
offered, but yours is the only one that matters! GM Pat Gumieny. Sponsor: Millennium Interactive Gaming.
The techno dies from your ears as you make your way home through the alleys away from the Succubus Club. It was a wild night. Two or three men jump
from a darkened alley and subdue you and your seven friends in seconds. You awake and find yourself confined in a coffin, the smell of damp air all around,
only one statement ringing in your ears, "Claw your way to the top and see if you have the power to become a true Sabbat!" GM Rick Hughes.
The techno dies from your ears as you make your way home through the alleys away from the Succubus Club. It was a wild night. Two or three men jump
from a darkened alley and subdue you and your seven friends in seconds. You awake and find yourself confined in a coffin, the smell of damp air all around,
only one statement ringing in your ears, "Claw your way to the top and see if you have the power to become a true Sabbat!" GM Rick Hughes.
Oklahoma City: A mysterious force has decimated the kindred of the city, leaving it open and ready for new masters. Anarchs, Camarilla, and Sabbat hove
oil arrived to capture the city for the greater glory of their sect... and themselves. An unknown city can be a dangerous place, and the vampires need all their
wits, savvy and muscle to come out on top. GM Melissa Maurer.
In the wake of Sabbath tension up and down the East Coast, the Camarillo of Atlanta finds itself storing down the barrel of o full-scale siege. Can a few
clever neonates turn the tide of the Miami incursion? And should they succeed, how will their elders reward them? Run by developer Justin Achilli. Sponsor:
White Wolf.