The party arrives to the port town of Gwaren under martial law. Citizens are disappearing from the Chantry orphanage and Elven Alienage. The Town Sheriff has asked for assistance.
Description:
The poor and indigent city elves have been disappearing nightly from the streets and now orphans are disappearing – taken from the Chantry home for children in the dead of night. The town’s sheriff has asked for assistance from the local Bann, but help has not arrived. The Chantry believes the disappearances are the work of a rogue blood mage from the Dread Wolf’s Gift of Blood Vengeance cult, a group of rogue Dalish Elves who advocate for the destruction of the human race by all means necessary. The City Elves in the Alienage believe it may be a plot by the Chantry to draw attention from the Templars search for an ancient artifact of incredible power in the area.
The party arrives to the port town of Gwaren under martial law. Citizens are disappearing from the Chantry orphanage and Elven Alienage. The Town Sheriff has asked for assistance.
Description:
The poor and indigent city elves have been disappearing nightly from the streets and now orphans are disappearing – taken from the Chantry home for children in the dead of night. The town’s sheriff has asked for assistance from the local Bann, but help has not arrived. The Chantry believes the disappearances are the work of a rogue blood mage from the Dread Wolf’s Gift of Blood Vengeance cult, a group of rogue Dalish Elves who advocate for the destruction of the human race by all means necessary. The City Elves in the Alienage believe it may be a plot by the Chantry to draw attention from the Templars search for an ancient artifact of incredible power in the area.
The village of Vintiver finds itself on the brink of conflict between the townsfolk and a Dalish Caravan as violence begins to beset the town with some claiming it is an Elven curse!
Description:
Can the party discover what is at play? Embrace the lore while learning the story-driven aspect that strikes a blend of combat, roleplaying, and exploration encounters.
The village of Vintiver finds itself on the brink of conflict between the townsfolk and a Dalish Caravan as violence begins to beset the town with some claiming it is an Elven curse!
Description:
Can the party discover what is at play? Embrace the lore while learning the story-driven aspect that strikes a blend of combat, roleplaying, and exploration encounters.
Our tiny heroes must break into the pixie stronghold and reveal the truth to the world!
Description:
The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in.
Our tiny heroes must break into the pixie stronghold and reveal the truth to the world!
Description:
The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in.
The Inquisition discovers an eluvian & a mostly elven team with mixed goals investigates. Full of lore, mystery, & secrets.
Description:
An Inquisition scout discovered a mirror that shimmered with an eerie glow in a cave deep in the mountains north of Perendale. After her report, the Inquisition wished to see if it was connected to the same crossroads that Morrigan had shown the Inquisitor. A team was assembled to investigate. They are to cross through the eluvian, investigate, record everything that they see, and report back.
The Inquisition has come across an artifact connected to the Qunari homeland. You are tasked with learning if it can be used for the Inquisition.
Description:
One year ago, agents of the Inquisition recovered a strange artifact from a group of Tal-Vashoth. The recent struggles of the Inquisition have put this artifact out of mind, but now the conflict is over. What's more, it wasn't glowing last time the mages checked it. Researchers in the Inquisition believe that the artifact is pointing to something, and it is up to you to find out where and what!
The Inquisition has come across an artifact connected to the Qunari homeland. You are tasked with learning if it can be used for the Inquisition.
Description:
One year ago, agents of the Inquisition recovered a strange artifact from a group of Tal-Vashoth. The recent struggles of the Inquisition have put this artifact out of mind, but now the conflict is over. What's more, it wasn't glowing last time the mages checked it. Researchers in the Inquisition believe that the artifact is pointing to something, and it is up to you to find out where and what!
By the power of hopes and dreams, everyone we left in the Fade merges into the same reality. Will the army of Hawkes, Alistairs, Strouds, & Loghains defeat the Nightmare & finally escape?
Description:
"The world fears the inevitable plummet into the abyss. Watch for that moment... and when it comes, do not hesitate to leap." This is it! Pick a character and join the mayhem. Will Alistair be reunited with the love of his life? (cheese) Will Hawke become a dragon? Will Stroud do something remotely memorable? Will anyone even play Loghain? (Fandom swag included! Custom dice set, badge ribbon, and more.)