The Arena in Tyr beckons! Survive challenges and battle tyrants or each other for freedom. Dark Sun conversion features Psionics, weird magic, and lack of metal weapons. PVP encouraged, not required.
As members of the imperial special forces group, Manus Legis, you must get to the bottom of a haunting that threatens a vital trade route. Level 4, set in the Pax Lexque campaign world.
Description:
Characters are members of an elite band sent to deal with unexplained problems left over from a magical war. This mission takes them to the village of Mayrhofen, were a merchant caravan has disappeared and ghosts have been seen in the area. Can Manus Legis put the ghosts to rest?
Travel into an ancient temple defended by strange curses, clever traps, and mutant creatures. Great wealth awaits you, so long as you do not arouse the ire of the terrible elder god waiting beneath.
A band of hapless adventurers is sucked into a book of fairy tales and must use their wits and cunning to make it out alive! A new 2nd-level adventure; younger gamers welcome!
You and survivors from the razing of your hometown are on the run from a corrupt king and his wicked captains. You must protect the invaluable spellcaster, Shadowforde, as you race to his homeland.
Description:
Brought to you by GamingHonors.com, this epic module will run over three days and take you from 0 to 2nd level. If the same players sign up for all three days, they will experience the module from beginning to end. Players who sign up for single days will be able to pick up where we left off.
Yesterday the village of Wolfbane was razed to the ground by a jealous king determined to find Shadowforde, the mysterious spellcaster who has aided the citizens for generations. Today you and a few dozen survivors are on the run, desperately trying to protect Shadowforde and reach his mythical homeland, Stonewater, your only hope of a safe haven. You are running to a place you’ve never seen, somewhere past the mountains you’ve never crossed. The journey will take weeks, and the way is full of danger. Shadowforde is weak and ill. The king’s men are hunting you. And you are searching for a legend.
You and survivors from the razing of your hometown are on the run from a corrupt king and his wicked captains. You must protect the invaluable spellcaster, Shadowforde, as you race to his homeland.
Description:
Brought to you by GamingHonors.com, this epic module will run over three days and take you from 0 to 2nd level. If the same players sign up for all three days, they will experience the module from beginning to end. Players who sign up for single days will be able to pick up where we left off. Yesterday the village of Wolfbane was razed to the ground by a jealous king determined to find Shadowforde, the mysterious spellcaster who has aided the citizens for generations. Today you and a few dozen survivors are on the run, desperately trying to protect Shadowforde and reach his mythical homeland, Stonewater, your only hope of a safe haven. You are running to a place you’ve never seen, somewhere past the mountains you’ve never crossed. The journey will take weeks, and the way is full of danger. Shadowforde is weak and ill. The king’s men are hunting you. And you are searching for a legend.
You and survivors from the razing of your hometown are on the run from a corrupt king and his wicked captains. You must protect the invaluable spellcaster, Shadowforde, as you race to his homeland.
Description:
Brought to you by GamingHonors.com, this epic module will run over three days and take you from 0 to 2nd level. If the same players sign up for all three days, they will experience the module from beginning to end. Players who sign up for single days will be able to pick up where we left off. Yesterday the village of Wolfbane was razed to the ground by a jealous king determined to find Shadowforde, the mysterious spellcaster who has aided the citizens for generations. Today you and a few dozen survivors are on the run, desperately trying to protect Shadowforde and reach his mythical homeland, Stonewater, your only hope of a safe haven. You are running to a place you’ve never seen, somewhere past the mountains you’ve never crossed. The journey will take weeks, and the way is full of danger. Shadowforde is weak and ill. The king’s men are hunting you. And you are searching for a legend.
Swab the decks, swap tall tales, battle ghostly pirates, seek sunken treasure, and face the Dread Grampus in this 2nd-level nautical adventure. Find out if ye be a real sea-dog!
The king of the aquatic elven city of Abelossa has been attacked. The party must find the king's crown and deal appropriately with the thieves.
Description:
This underwater adventure finds the aquatic elves of Abelossa against their arch enemies, the fish-like ichtharians. King Ascal's caravan was attacked by an ichtharian hit squad. Though the king survived and the ichtharians were driven off, the fiends left with a host of treasures, most notably Ascal's crown. This insult to elven honor must not stand. Level 3.
A 2nd level adventure for players with a stomach of steel! For, in the end, you'll be questioning your allies and yourself - am I consuming it, or is it consuming me?
Description:
In the Northern Wastes lies the mining settlement of Jhurn-Hokaz. It is the sole source of iron ore for the Southern Kingdoms. Recently deliveries have ceased and the Duke has charged your party to investigate the matter personally. You arrive only to find the town mysteriously empty! Shanties and shacks left to rot in the elements. Livestock frozen in the snow…or is it snow? Why then does it taste so sweet?