The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
The King has disappeared! The best and brightest of the kingdom are frantically searching for him. So why are the six of you stuck baby-sitting a 4 year old? Join NASCRAG for an all new series of adventures featuring wacky role-playing, cheesy accents and puzzle solving fun! A 3 round D&D v.3.5, team advancement tournament. Round 2: Saturday 1:00 pm. Round 3: Saturday 7:00 pm. Awards Party: Saturday 11:00 pm. For more information: www.nascrag.org
Listen up, berks! The factions have torn Sigil apart in their war. The Lady's Edict has left the Guilds as the major players in the City of Doors. Yet, the planes continue on - the Blood War rages, and the celestials sit aloof but always ready to impose their view of goodness on any who would oppose them. Many things have changed, but the landscape is still strikingly familiar. More information at: http://www.planewalker.com/community/gencon.php
Listen up, berks! The factions have torn Sigil apart in their war. The Lady's Edict has left the Guilds as the major players in the City of Doors. Yet, the planes continue on - the Blood War rages, and the celestials sit aloof but always ready to impose their view of goodness on any who would oppose them. Many things have changed, but the landscape is still strikingly familiar. More information at: http://www.planewalker.com/community/gencon.php
Listen up, berks! The factions have torn Sigil apart in their war. The Lady's Edict has left the Guilds as the major players in the City of Doors. Yet, the planes continue on - the Blood War rages, and the celestials sit aloof but always ready to impose their view of goodness on any who would oppose them. Many things have changed, but the landscape is still strikingly familiar. More information at: http://www.planewalker.com/community/gencon.php
Scouts alert your band of halfling dino-riders that a squad of warforged have crossed into your land heading directly for hobgoblin ruins where a small group of refugees are camped. They must be stopped. However, the ruins are not as quiet as they appear. This Eberron adventure occurs during the Last War. For the other side of the story, there's The Broken Fortress (warforged) Sat 7pm. More info http://www.planewalker.com/community/gencon.php
Your band of Cyran warforged are tasked with recovering stolen information carried off to the Talenta Plains. The area is patrolled by a fierce band of Halfling dino-riders and the ruins where the spy hides are not as quiet as they appear. This Eberron adventure occurs during the Last War. For the other side of the story, there's The Broken Fortress (halfling) Thurs 7pm. More information at: http://www.planewalker.com/community/gencon.php
A local woodman is having more than the usual trouble with wolves. It's up to your group to find out why and put a stop to it! (3rd-Level Pre-Generated Characters Provided, Please, bring your PH and dice.)
Buried deep within an icy glacier, the fabled Starfire Crystal awaits! Durenor, your rival country to the east, sends their finest to claim the prize. Can you, Ulnar's Elite, retrieve it before it falls into their hands? A four hour adventure for up to six players. Characters, ranging from 7th to 10th level, will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for more information.
Buried deep within an icy glacier, the fabled Starfire Crystal awaits! Durenor, your rival country to the east, sends their finest to claim the prize. Can you, Ulnar's Elite, retrieve it before it falls into their hands? A four hour adventure for up to six players. Characters, ranging from 7th to 10th level, will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for more information.
The Jagged Hills Mining Consortium's Finest (CMG-E 11th-Level)
Description:
Mining further into the Hills of Dissent, the Jagged Hills Mining Consortium has hired your group to explore a choice location prior to their sending in teams of exploitation miners and it looks promising...promising to be dangerous for the adventurers charged with making it safe! (11th-Level Pre-Generated Characters Provided, Please, bring your PH and dice.)
Death. Love. They were just words before your ward pierced your heart with the very blade you will use to protect him from this sacred ritual forth. Only now do their full meaning become clear as you see the face of your ward opposite you in the octagram. The oath you have sworn is undeniable, sealed magically with your life's blood. Danger and intrigue await. Inspired by Dave Duncan's blade series.
Death. Love. They were just words before your ward pierced your heart with the very blade you will use to protect him from this sacred ritual forth. Only now do their full meaning become clear as you see the face of your ward opposite you in the octagram. The oath you have sworn is undeniable, sealed magically with your life's blood. Danger and intrigue await. Inspired by Dave Duncan's blade series.
Death. Love. They were just words before your ward pierced your heart with the very blade you will use to protect him from this sacred ritual forth. Only now do their full meaning become clear as you see the face of your ward opposite you in the octagram. The oath you have sworn is undeniable, sealed magically with your life's blood. Danger and intrigue await. Inspired by Dave Duncan's blade series.
Somewhere, supposedly, sits the Shadow Sorcelled Key. An artifact desired by one of Sigil's most powerful, and evil, persons. Oh, and you just happen to be working for her. Delve into Sigil's murky past and underneath its streets into the darkness of the Great Below, searching for something that may not exist, but is very much desired by your employer. As it's always been said: 'Beware of Fiends Bearing Gifts.' But what of Fiends -Desiring- them?
Somewhere, supposedly, sits the Shadow Sorcelled Key. An artifact desired by one of Sigil's most powerful, and evil, persons. Oh, and you just happen to be working for her. Delve into Sigil's murky past and underneath its streets into the darkness of the Great Below, searching for something that may not exist, but is very much desired by your employer. As it's always been said: 'Beware of Fiends Bearing Gifts.' But what of Fiends -Desiring- them?
When miners discover a cavern containing the long lost tomb of Algernon the Paladin, King Ulnar sends you, his elite squad, to investigate. Prophesy foretells of great treasures inside for the taking, but what of the dangers that lurk within? A four hour adventure for up to six players. Characters, ranging from 6th to 8th level, will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for more information.
When miners discover a cavern containing the long lost tomb of Algernon the Paladin, King Ulnar sends you, his elite squad, to investigate. Prophesy foretells of great treasures inside for the taking, but what of the dangers that lurk within? A four hour adventure for up to six players. Characters, ranging from 6th to 8th level, will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for more information.
The merchant's trail that passes near your hometown has been the raided many times in the past few months but whenever your group has been on guard, there's no trouble at all. You'll have to go under cover to unravel this mystery before too many lives and too much money is lost! (7th-Level Pre-Generated Characters Provided, Please, bring your PH and dice.)
Dudes! Got your surfboard of flying? The Elves are back for more rollicking fun. Tabletop roleplaying at it's best. Almost diceless. Overly serious players need not apply. A BYOV Comedy. Visit BYOV.com for more information.
What's Wrong with this Picture? (CMG-F 13th-Level)
Description:
People keep disappearing from the family portrait of the Duke, and each time it happens, they die! Hopefully, your group of adventurers are clever enough to discover the secret and save what is left of the noble family. (13th-Level Pre-Generated Characters Provided, Please, bring your PH and dice.)