Strange events have unsettled a logging camp in the Upper Peninsula of Michigan. An intro to this campaign, set in 1911.
Description:
What could be more scenic then a trip to the Upper Peninsula of Michigan in the fall? Too bad you aren’t there for a vacation. Strange events have unsettled a logging camp, and due to their nature, you have been asked to investigate... quietly. An intro to this campaign, set in 1911.
Urban legend has it that after the Civil War, Texas was given the option of becoming it's own country. Are they now trying to accept that offer? Mid/High level 1911. Part 1 of the Death Qabal.
Urban legend has it that after the Civil War, Texas was given the option of becoming it's own country. Are they now trying to accept that offer? Mid/High level 1911. Part 1 of the Death Qabal.
All work & no play make Hunters very tired and cranky. The guests must save the host of a party. A combat intensive mid/high level adventure set in San Francisco, CA. August 7th, 1911.
All work & no play make Hunters very tired and cranky. The guests must save the host of a party. A combat intensive mid/high level adventure set in San Francisco, CA. August 7th, 1911.
Entire villages are disappearing in rural Russia. Rasputin is certainly involved. High level 1911. Part 8 of the White Realms. Requires great familiarity with the campaign.
Entire villages are disappearing in rural Russia. Rasputin is certainly involved. High level 1911. Part 8 of the White Realms. Requires great familiarity with the campaign.
Entire villages are disappearing in rural Russia. Rasputin is certainly involved. High level 1911. Part 8 of the White Realms. Requires great familiarity with the campaign.