Something is loose in Government Facility #42, something only a specialized team of agents have a chance of bringing down. There may something here that saves us. Or kills us. Or both.
Description:
They say that Ariel is a paradise of technology. That it is. But every paradise has its snakes and apples. The one in Ariel is an underground bunker called Government Facility #42. Something is loose in there, something only a specialized team of military, espionage agents, and scientists have a chance of bringing down. It's a Tze Sah Ju Yi, a suicide mission plain and simple. But, in the middle of all these Mo Min Chi Meow scientific experiments, there may something here that saves us. Or kills us. Or both.
In the city of New Vega on Paquin, a naïve companion is missing, and it is up to a team hired by the Companion Guild to find what really happened.
Description:
In the city of New Vega on Paquin, a naïve companion is missing, and it is up to a team, some Companions, some friends of the victim, all hired by the Companion Guild to find what really happened. If she is alive, bring her back. If she is dead, get justice. The Companions aren't some Jien Huo that can be thrown away. The Guild protects their own.
Salvaging what you can from a derelict space ship is nothing new for a crew of big damn heroes like you. But this derelict holds secrets that the alliance will go to great extremes to hide.
Description:
The black is full of many dangers. It's up to you how you will face them.
A job that's supposed to be a milk-run goes south real fast when your captain goes missing in Persephone's Eavestown Docks. Who took him and why? It's up to you to get him back, and keep on flying.
The legend of how the crew of Serenity robbed an Alliance train has reached all corners of the 'verse. If they could do it, why not you? Just don't expect everything to go smooth.