Come play Fudge with a veteran GM and one of the authors of 'Eureka: 501 Adventure Plots to Inspire Game Masters'. Because Fudge is so versatile one of the 501 plots from Eureka will be chosen at random by the players and the game will be improvised by the GM on the spot to show just how Eureka can be used by any GM. Fantasy, sci-fi, horror? Who knows what the game will be about, but it is going to be fun! Warning: these games tend to be crazy!
Come play Fudge with a veteran GM and one of the authors of 'Eureka: 501 Adventure Plots to Inspire Game Masters'. Because Fudge is so versatile one of the 501 plots from Eureka will be chosen at random by the players and the game will be improvised by the GM on the spot to show just how Eureka can be used by any GM. Fantasy, sci-fi, horror? Who knows what the game will be about, but it is going to be fun! Warning: these games tend to be crazy!
Come play Fudge with a veteran GM and one of the authors of 'Eureka: 501 Adventure Plots to Inspire Game Masters'. Because Fudge is so versatile one of the 501 plots from Eureka will be chosen at random by the players and the game will be improvised by the GM on the spot to show just how Eureka can be used by any GM. Fantasy, sci-fi, horror? Who knows what the game will be about, but it is going to be fun! Warning: these games tend to be crazy!
Come play Fudge with a veteran GM and one of the authors of 'Eureka: 501 Adventure Plots to Inspire Game Masters'. Because Fudge is so versatile one of the 501 plots from Eureka will be chosen at random by the players and the game will be improvised by the GM on the spot to show just how Eureka can be used by any GM. Fantasy, sci-fi, horror? Who knows what the game will be about, but it is going to be fun! Warning: these games tend to be crazy!
The game starts with each player rolling a d6 to determine various aspects of the game such as genre, setting, villain, and other details. The provided characters will then be tweaked to match the randomly determined game, and then the highly flexible and versatile Fudge game system will take care of the rest as the players and the Game Master venture into the unknown! If you like fun, fast, and loose playing styles then this is the game for you!
The game starts with each player rolling a d6 to determine various aspects of the game such as genre, setting, villain, and other details. The provided characters will then be tweaked to match the randomly determined game, and then the highly flexible and versatile Fudge game system will take care of the rest as the players and the Game Master venture into the unknown! If you like fun, fast, and loose playing styles then this is the game for you!
The game starts with each player rolling a d6 to determine various aspects of the game such as genre, setting, villain, and other details. The provided characters will then be tweaked to match the randomly determined game, and then the highly flexible and versatile Fudge game system will take care of the rest as the players and the Game Master venture into the unknown! If you like fun, fast, and loose playing styles then this is the game for you!
The game starts with each player rolling a d6 to determine various aspects of the game such as genre, setting, villain, and other details. The provided characters will then be tweaked to match the randomly determined game, and then the highly flexible and versatile Fudge game system will take care of the rest as the players and the Game Master venture into the unknown! If you like fun, fast, and loose playing styles then this is the game for you!
They called it âArtificial Intelligenceâ, but that ain't right. The AI is more than just intelligent, it's ruthless. It's more human then they gave it credit for. That's why AI let loose with smart bombs and bots. AI brought us the apocalypse. Let's return the favor. Recon knows where a working nuke can be found, and we need volunteers to go get it. Any takers? (Adventure taken from Polymancer Magazine Volume I, Issue #2.)
The Vane Estate is a condo complex located in the downtown area. Modern, sleek, and elegant it is the hottest property around. It also is at the center of 7 missing persons cases. You are part of the Occult Crime Division, a special task force called in when supernatural forces are suspected to be involved. Must be something more to The Vane Estate than the views. (Adventure taken from Polymancer Magazine Volume 2, Issue 1.)
Egypt, 1920's. You are part of an archaeological expedition looking for lost tombs of the great Pharaohs. So far your team has had no luck, but one night you come across a stone cap covering an ancient stairway. Could this be a lost tomb? Maybe, if you live long enough to actually explore it! Pulp action meets ancient Egypt in this adventure of survival! (Adventure adapted from Polymancer magazine Volume 2, Issue #3.)
Yet again the King's Musketeers are called in to oppose their arch nemesis, mighty Cthulhu! Can the players stop the plot in time or is France doomed to a fate as bad as the English cooking? This game takes five minutes to learn how to play, and that includes character creation and a lesson on how to play 16th century elitist and bigoted French nobility. Strap on your rapier, grab a main gauche, brace of pistols and leap into dramatic action!
Last season's mating ritual failed to produce any children. Are the spirits displeased, or was this sabotage? Could political ambitions have interfered with this sacred duty? Roleplaying emphasized in this game set within an alien arboreal culture laced with superstition. <http://www.tiltingatwindmills.net>
Yet again Fuedal Japan is threatened by its arch-nemesis, Mighty Cthulhu! Only a daring band of Samurai can save the day but do they have time to also do a proper Tea Ceremony? This game takes five minutes to learn how to play, and that includes character creation and a lesson on how to play 16th century culturally advanced yet violence prone Samurai. Make sure your Katana is loose in its sheath and get ready to leap into dramatic action!
Yet again Fuedal Japan is threatened by its arch-nemesis, Mighty Cthulhu! Only a daring band of Samurai can save the day but do they have time to also do a proper Tea Ceremony? This game takes five minutes to learn how to play, and that includes character creation and a lesson on how to play 16th century culturally advanced yet violence prone Samurai. Make sure your Katana is loose in its sheath and get ready to leap into dramatic action!
Your Master has been kidnapped by an evil sorcerer! What can you -his animals - do? Why, rescue him, of course! Roleplay a horse, dog, cat, ferret, coon, falcon, or owl in this "Animal Companions" adventure.
You work at the Psychic Studies Institute. Your boss is a jerk; at least the work's interesting. This morning you wake up with the strange feeling that this will be a bad day at the lab.... A Fudge "Weird Science" Adventure.
Your boasting to your bunny friends has gotten you into trouble! Now you have to travel to the scary warren of the big two-leggeds, and bring back proof that you were there!
Doc Wilde's Society for Justice Investigate the Mysterious Dam Beast
Description:
A pulp, cliff-hanger adventure. Doc Wilde's Society for Justice receives a cry for help from a South American dam site. The workers are being chased of by a mysterious beast. Role playing emphasized and characters provided.
A call has gone out to the greatest heroes of all Achaea. The oracle has foretold a 10 year famine if the statue of Demeter is not returned to the temple. Strange lands, mysterious creatures, fame, and fortune all beckon. Role playing emphasized and characters provided.
In the swirling fog of Victorian London, an unusual group has been assembled by Lord Greystoke. A mysterious artifact from darkest Africa has disappeared. Strange happenings disturb the placid English countryside. Roleplaying emphasized, characters provided, and rules taught.
It's a mystery -- even the Gamemaster doesn't know which adventure we'll enjoy tonight! Players vote on which of several adventures the Gamemaster will run, from Musketeers, Bunnies, Weird Science, Fantasy, Space Horror, and other genres.
The lovable Mystery Ink gang (high school detective club) visits spooky Innsmouth. A mystery and monster show up! Rut row! Role playing emphasized and characters provided.
You're members of the National Archaeological, Geographic, and Submarine Society (NAGS), once again exploring distant lands, discovering ancient wonders, thwarting unscrupulous villains, and generally having a grand time. Exploration, Adventure, and Tea at Four!
You're members of the National Archaeological, Geographic, and Submarine Society (NAGS), once again exploring distant lands, discovering ancient wonders, thwarting unscrupulous villains, and generally having a grand time. Exploration, Adventure, and Tea at Four!