One of the local trade guild regents, Meslin Seatov, is looking for a group to travel to the giantdowns lands of Cerila to retrieve a family ring lost long ago.
You've been hired by a local merchant guild to protect 10 crates being shipped by sea to the Khansi lands. A storm forces the crew to make port in a small island cove to make repairs.
Sigil is a city built upon the foundations of existence, and within the city there is a door to everywhere. Work with your faction to help maintain balance in the universe.
Description:
Sigil is a city built upon the foundations of existence, and within the city there is a door to everywhere. Work with your faction to help maintain balance in the universe and gain favor with the eye of eternity, or secretly upset that balance for power and money beyond your wildest imaginings.
Sigil is a city built upon the foundations of existence, and within the city there is a door to everywhere. Work with your faction to help maintain balance in the universe.
Description:
Sigil is a city built upon the foundations of existence, and within the city there is a door to everywhere. Work with your faction to help maintain balance in the universe and gain favor with the eye of eternity, or secretly upset that balance for power and money beyond your wildest imaginings.
Sigil is a city built upon the foundations of existence, and within the city there is a door to everywhere. Work with your faction to help maintain balance in the universe.
Description:
Sigil is a city built upon the foundations of existence, and within the city there is a door to everywhere. Work with your faction to help maintain balance in the universe and gain favor with the eye of eternity, or secretly upset that balance for power and money beyond your wildest imaginings.
The players must locate a dungeon in an unknown city, navigate through years' worth of traps, and stop the evil sorceress before she completes her ritual.