Envoys sent to protect foreign trade interests uncover a terrible threat to a remote jungle village. Will they discover the truth behind the savage attacks in time to rescue the latest missing victim?
Description:
The Suns have risen, and a unique world awaits you. Welcome to the Shard RPG, set in the realms of Dárdünah, World of the False Dawn! Take the role of an Arena Champion, a sorcerous Summoner or Dreamwalker, a gun-slinging Assassin, a wily Alchemist, a monster-hunting Shikari, or a bold Physician; each unique animal people, and cast of the adventures you’ll play. Skyships glide through shimmering skies past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands, and mystics chant in shadowy chambers as their spirits wander abroad. During our demo, we will give you a bit of background to our world’s lore, introduce the characters you will choose from, explain the basics of the simple rules, and set you on the path to adventure! We look forward to introducing you to our world!
Spies cross the sea to infiltrate a big-game hunt only to become prey themselves as they try to keep their crippled skyship aloft. An uncharted island may hold the key to survival or a terrifying end.
Description:
The Suns have risen, and a unique world awaits you. Welcome to the Shard RPG, set in the realms of Dárdünah, World of the False Dawn! Take the role of an Arena Champion, a sorcerous Summoner or Dreamwalker, a gun-slinging Assassin, a wily Alchemist, a monster-hunting Shikari, or a bold Physician; each unique animal people, and cast of the adventures you’ll play. Skyships glide through shimmering skies past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands, and mystics chant in shadowy chambers as their spirits wander abroad. During our demo, we will give you a bit of background to our world’s lore, introduce the characters you will choose from, explain the basics of the simple rules, and set you on the path to adventure! We look forward to introducing you to our world!
A young court advisor is quite vocal in critique of a proposed trade deal with a nation across the gulf. The party must accompany and protect her on the trip to speak at the Merchant’s Guild.
Description:
The Suns have risen, and a unique world awaits you. Welcome to the Shard RPG, set in the realms of Dárdünah, World of the False Dawn! Take the role of an Arena Champion, a sorcerous Summoner or Dreamwalker, a gun-slinging Assassin, a wily Alchemist, a monster-hunting Shikari, or a bold Physician; each unique animal people, and cast of the adventures you’ll play. Skyships glide through shimmering skies past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands, and mystics chant in shadowy chambers as their spirits wander abroad. During our demo, we will give you a bit of background to our world’s lore, introduce the characters you will choose from, explain the basics of the simple rules, and set you on the path to adventure! We look forward to introducing you to our world!
What had been a joyous return home turns quickly into sorrow and ominous portents. Could a demon at the high lake be responsible for all the missing villagers or is there a more worldly explanation?
Description:
The Suns have risen, and a unique world awaits you. Welcome to the Shard RPG, set in the realms of Dárdünah, World of the False Dawn! Take the role of an Arena Champion, a sorcerous Summoner or Dreamwalker, a gun-slinging Assassin, a wily Alchemist, a monster-hunting Shikari, or a bold Physician; each unique animal people, and cast of the adventures you’ll play. Skyships glide through shimmering skies past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands, and mystics chant in shadowy chambers as their spirits wander abroad. During our demo, we will give you a bit of background to our world’s lore, introduce the characters you will choose from, explain the basics of the simple rules, and set you on the path to adventure! We look forward to introducing you to our world!
An ally and friend of the isvar has been captured by a group of mercenaries to deliver him into enemy hands. Can the party rescue him from an abandoned caravanserai before the enemy’s agents arrive?
Description:
The Suns have risen, and a unique world awaits you. Welcome to the Shard RPG, set in the realms of Dárdünah, World of the False Dawn! Take the role of an Arena Champion, a sorcerous Summoner or Dreamwalker, a gun-slinging Assassin, a wily Alchemist, a monster-hunting Shikari, or a bold Physician; each unique animal people, and cast of the adventures you’ll play. Skyships glide through shimmering skies past majestic crystal peaks. Giant insects prowl alien jungles or lurk in the sparkling emerald seas. Warriors with blades of diamond and amber duel across crimson sands, and mystics chant in shadowy chambers as their spirits wander abroad. During our demo, we will give you a bit of background to our world’s lore, introduce the characters you will choose from, explain the basics of the simple rules, and set you on the path to adventure! We look forward to introducing you to our world!
A ferocious storm strands travelling cohorts on an uncharted island with few options for escape. Can they collect what they need to repair their sky-skiff, despite the dangers that lurk on all sides?
Vassals from two allied Houses converge on the eve of the festival of the dead, in the hopes of rescuing a noble's daughter from the terrors within the depths of an ancient stepwell.
A pilgrimage to a temple is delayed when spending the night in an obscure inn deep in the woods. The rustic locals seem ill at ease in this strange and lonely place. What unseen dangers lurk nearby?
A journey to inspect the safety of a crystal mine after a series of unfortunate deaths reveals that there may be treachery involved. The truth behind these tragedies must be resolved.
Deep in the crystal mountains, the party races to escape from a vicious pack of creatures. Can their martial arts, magic, and wits save the injured child they've sworn to protect?