Use the brand new tarot system in From Nightmares to create a playable Neverborn character, and test them out in an introductory adventure!
Description:
Your task is simple: infiltrate the city. Rumor has it that the Green Cannonball, the train that runs from the logging camp to Malifaux proper, is unprotected. When it arrives, it'll be time to find out.
Use the brand new tarot system in From Nightmares to create a playable Neverborn character, and test them out in an introductory adventure!
Description:
Your task is simple: infiltrate the city. Rumor has it that the Green Cannonball, the train that runs from the logging camp to Malifaux proper, is unprotected. When it arrives, it'll be time to find out.
Use the brand new tarot system in From Nightmares to create a playable Neverborn character, and test them out in an introductory adventure!
Description:
Your task is simple: infiltrate the city. Rumor has it that the Green Cannonball, the train that runs from the logging camp to Malifaux proper, is unprotected. When it arrives, it'll be time to find out.
Use the brand new tarot system in From Nightmares to create a playable Neverborn character, and test them out in an introductory adventure!
Description:
Your task is simple: infiltrate the city. Rumor has it that the Green Cannonball, the train that runs from the logging camp to Malifaux proper, is unprotected. When it arrives, it'll be time to find out.
Use the brand new tarot system in From Nightmares to create a playable Neverborn character, and test them out in an introductory adventure!
Description:
Your task is simple: infiltrate the city. Rumor has it that the Green Cannonball, the train that runs from the logging camp to Malifaux proper, is unprotected. When it arrives, it'll be time to find out.
Use the brand new tarot system in From Nightmares to create a playable Neverborn character, and test them out in an introductory adventure!
Description:
Your task is simple: infiltrate the city. Rumor has it that the Green Cannonball, the train that runs from the logging camp to Malifaux proper, is unprotected. When it arrives, it'll be time to find out.
The Fated are asked to help the besieged residents of Contract Town #37 deal with the sudden appearance of some unwelcome neighbors: a nest of migratory Silurids.
Description:
This adventure has pre-generated characters so you can jump right into the action. Walk away with a free Fate deck!