The flash of light fades, and the six of you look blankly across the conference room table at each other. None of you remember who you are or why you are here, but the empty seventh seat seems somehow ominous and significant. In this unique mystery-horror roleplaying game, the six characters must discover who they are, where they are, and why they have come.
The flash of light fades, and the six of you look blankly across the conference room table at each other. None of you remember who you are or why you are here, but the empty seventh seat seems somehow ominous and significant. In this unique mystery-horror roleplaying game, the six characters must discover who they are, where they are, and why they have come.
What has been done, cannot be undone... the zone continues to grow, beasts continue to escape. One by one, the surrounding governments begin to point fingers at one another. Who makes the zone grow? What caused the second incident? Who are these people sneaking into this place? Will there be a third? For the sake of your governments, you must find out.