A mysterious patron hires your group of intergalactic adventurers to steal a powerful artifact from a demonic casino. What could go wrong? Set in the Sci-Fantasy setting by Mage Hand Press.
Description:
While enjoying some R&R in the Vega System, you and your companions are recruited to steal an artifact from a demonic casino located on the body of a dead god adrift in Deadspace. A dead man, a fiendish contract, and an army of demons stand between you and treasure beyond your wildest dreams! This Savage Worlds Adventure uses the Pathfinder for Savage Worlds rules set. Pre-generated characters provided. Rules Taught; No experience needed. Rated PG-13 for violence, references to demons, dark magic, and addictions. Free custom d6 given to each player.
A research facility boasts the secrets of "spelljamming." You've been hired to retrieve these prototypes. An army of warforged, a village of undead & terrors from beyond the stars stand in your way.
Description:
You and your companions are members of the Wayfinder Foundation, an elite group of adventurers based in Fairhaven. When a scholar from Morgrave University hires the Foundation for an expedition into the Mournland to retrieve some lost Cannith schema, how could you refuse? This adventure will take you from the streets of Fairhaven to the depths of Mournland, to Siberys, and beyond! A Savage Worlds adventure using the Savage Worlds Pathfinder rule set. Characters provided! No experience is needed. Rated PG-13 for violence, apocalyptic horror, and terror from beyond the stars! Free custom d6 given to each player.
A city shrouded in darkness. Monsters roaming the streets. A relic capable of ending it all. All in a night's work for Midnight Order agents! Can you save Hellspointe?
Description:
For hundreds of years, the monsters, mages, and outcasts of the Midnight Order have defended a world that hates and fears them. Hellspointe is a city shrouded in darkness where a portal to a hell realm brings new nightmares to the city with every waking moment. When the Angeliarium Magnificum (a powerful holy relic) surfaces on the Twilight Market in Hellspointe, only the Agents of the Midnight Order can get it back. Welcome to the Order; hope you survive to tell the tale! Uses the Savage World Super Powers Companion for SWADE. Characters provided. No experience is necessary. Rated PG-16 for creepy elements, horror, demonic invasions, and inhuman characters. We will plan for a 20-minute dinner (get some food) break at approximately 5:30 PM. Free custom d6 given to each player.
Your scout ship encounters the remains of a Pact battle cruiser dying in the drift. What caused such destruction? Board the ship & discover what lies in the darkness & awaits its next victim.
Description:
Death in the vacuum of space is an end most Spacers dread. The crew of the scout ship, Ophelia, stumble upon a trail of bodies frozen in the deep cold of space and a listing Pact battle cruiser hemorrhaging fuel and atmosphere. What could have brought so mighty a ship to its knees quickly enough that the crew were blown helplessly into space? Discover the secrets that the battleship Potempkin holds and avenge her lifeless crew.
Your scout ship encounters the remains of a Pact battle cruiser dying in the drift. What caused such destruction? Board the ship & discover what lies in the darkness & awaits its next victim.
Description:
Death in the vacuum of space is an end most Spacers dread. The crew of the scout ship, Ophelia, stumble upon a trail of bodies frozen in the deep cold of space and a listing Pact battle cruiser hemorrhaging fuel and atmosphere. What could have brought so mighty a ship to its knees quickly enough that the crew were blown helplessly into space? Discover the secrets that the battleship Potempkin holds and avenge her lifeless crew. Free custom d6 given to each player.
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
The Lower Ring of Ba Sing Se is in chaos after the kidnappings of 2 children of Ambassador Quin. She called her guards to find them due to her distrust of the Earth Kingdom task force.
Description:
The Lower Ring of Ba Sing Se is in chaos after a daofei outlaw kidnaps the two children of Fire Nation Ambassador Quin. The Ambassador has called in her own highly-skilled Fire Nation guards to find her children because she is mistrustful of the Earth Kingdom anti-corruption task force called in to do the job. And the Ambassador is right to be suspicious! The task force is using this event as an excuse to finally round up all the criminals they want, regardless of whether they had anything to do with the kidnapping, and a new daofei mercenary group is using this distraction to wreak havoc in the Lower Ring…it’s a mess, and famed Firebender Rangi knows that without intervention Ba Sing Se is in trouble. She tasks the heroes with ensuring the Lower Ring of Ba Sing Se stays stable until she can return with the Avatar.
What happens if you cross a Clue gameboard & childhood games & Jumanji’s chaos & the undead? Battle zombie hordes while playing Chutes & Ladders, because why not? Rules light, Role play heavy
Description:
Join us for the chaos that ensues in the comedy, hack and slash madness that we like to call Lori’s Midnight Game! Role play heavy, rules light fun! Prized awarded and every player gets a custom d6 from 37 Zombies :)
What happens if you cross a Clue gameboard & childhood games & Jumanji’s chaos & the undead? Battle zombie hordes while playing Chutes & Ladders, because why not? Rules light, Role play heavy
Description:
Join us for the chaos that ensues in the comedy, hack and slash madness that we like to call Lori’s Midnight Game! Roleplay heavy, rules light fun! Prized awarded and every player gets a custom d6 from 37 Zombies :)
A mysterious stranger sends you a drink, you accept it, what could possibly go wrong? You awake to…Bracket style competition with the “Wheel of Misfortune” & ”Wheel of Oh Crit!” Who will be champion?
Description:
You are a fighter enjoying an ale at the local pub. A mysterious stranger at the end of the bar sends you a drink, and of course you drink it…what ever could go wrong? You wake in an unfamiliar place. A door opens wide and a blinding light floods the room. You walk out to find yourself in the middle of what looks like an old coliseum. A master of ceremonies approaches a balcony and explains “My fortunate friends, fight your way out of this arena, and you will win immeasurable wealth.” You battle in a bracket style in four rounds. 40 players split into groups of 5, the team with the most surviving players OR who defeats all their enemies first moves onto the next round. The entire winning team is revived and/or brought back to full health in between rounds. The “wheel of misfortune” and “wheel of OH CRIT” will both decide your foe and decide your fate when a crit is rolled!
A strange garbled message from an outpost station sends the pact into a frenzy. A whole station can’t just disappear! Your team is dispatched to discover the truth and neutralize any threat.
Description:
A deep space outpost sends a strange message. Has the crew gone mad or have they stumbled onto something previously unknown. An explosion in the drift has enveloped the outpost and crew in a waking nightmare, caught between worlds. The station serves as a futuristic dungeon crawl to rescue a crew caught between dimensions. Face creatures touched by the void and discover the fate of the inhabitants lost in the rift.
A strange garbled message from an outpost station sends the pact into a frenzy. A whole station can’t just disappear! Your team is dispatched to discover the truth and neutralize any threat.
Description:
A deep space outpost sends a strange message. Has the crew gone mad or have they stumbled onto something previously unknown. An explosion in the drift has enveloped the outpost and crew in a waking nightmare, caught between worlds. The station serves as a futuristic dungeon crawl to rescue a crew caught between dimensions. Face creatures touched by the void and discover the fate of the inhabitants lost in the rift.
Every 200 years the Lords of Dust engage in a game of chance to set the agenda for the next 2 centuries. You must infiltrate the demon city, sabotage the game, & live to tell the tale.
Savage Freeport Noir: Yellow Signs and Scaled Hides
Summary:
Drac’s daughter is missing, and only you and your crew can bring her home safe. It isn’t grandpa’s Freeport: gangsters, guns, goblins, & grimoires live under the eye of the corrupt Captain’s Council.
When agents of the Malleus Maleficarum declare war on the supernatural community, only the Hex-Men can save the future.Can they defeat the rising tide of darkness without succumbing to it?
Description:
For decades, the monsters, mages, and outcasts of the Hex-Men have defended a world that hates and fears them.
Arriving to celebrate the Festival of the Summer Solstice, your party discovers the town empty and among the bright joyous decorations a statue to a dark god. As the sun sets, the terror begins.
Description:
The traditional celebration of the Summer Solstice has been celebrated for centuries in the mountain town of Therino. You arrive expecting songs and frivolity but instead are greeted by silence. While the town is decorated in finery, the inhabitants are all missing. A strange statue adorns the central post of the town. Its figure an orc, distorted and misshapen it emanates evil. As you search the town, the sun sets and strange creatures begin to prowl in the distance. Can you find the residents of the town before the Solstice? Solve the mystery and learn the secrets of the demonic statue.
Arriving to celebrate the Festival of the Summer Solstice, your party discovers the town empty and among the bright joyous decorations a statue to a dark god. As the sun sets, the terror begins.
Description:
The traditional celebration of the Summer Solstice has been celebrated for centuries in the mountain town of Therino. You arrive expecting songs and frivolity but instead are greeted by silence. While the town is decorated in finery, the inhabitants are all missing. A strange statue adorns the central post of the town. Its figure an orc, distorted and misshapen it emanates evil. As you search the town, the sun sets and strange creatures begin to prowl in the distance. Can you find the residents of the town before the Solstice? Solve the mystery and learn the secrets of the demonic statue.