Bandits have been tracked to an old keep near the Mountains. The local lord has put up a generous bounty. Since your money and mead have just run dry, the bandits' luck has just run out.
Description:
Bandits responsible for disrupting trade in the region have been tracked to an old keep near the Algoran Mountains. The local lord has put up a generous bounty and ceded rights to anything found there. Since the money and mead have just run dry, it looks like the bandits' luck has just run out. Free custom d6 given to each player.
Bandits have been tracked to an old keep near the Mountains. The local lord has put up a generous bounty. Since your money and mead have just run dry, the bandits' luck has just run out.
Description:
Bandits responsible for disrupting trade in the region have been tracked to an old keep near the Algoran Mountains. The local lord has put up a generous bounty and ceded rights to anything found there. Since the money and mead have just run dry, it looks like the bandits' luck has just run out. Free custom d6 given to each player.
It’s time to hunt. There can be no mistakes. It has to be perfect. They have to be collected. Existence itself on the line. He has to be served. He has to be satisfied. Rules light. Minis provided.
It’s time to hunt. There can be no mistakes. It has to be perfect. They have to be collected. Existence itself on the line. He has to be served. He has to be satisfied. Rules light. Minis provided.
It’s time to hunt. There can be no mistakes. It has to be perfect. They have to be collected. Existence itself on the line. He has to be served. He has to be satisfied. Rules light. Minis provided.
It’s time to hunt. There can be no mistakes. It has to be perfect. They have to be collected. Existence itself on the line. He has to be served. He has to be satisfied. Rules light. Minis provided.
A mudslide unearths a strange set of dwarven runes. Could this be the final resting place of the Mad King Haddrick and his followers?
Description:
Legends tell of Haddrick, the mad Dwarven king who enthralled his followers and disappeared deep into the depths of the world. Centuries later, a mudslide unearths a passageway that may lead the adventurers to the final resting place of the king and his followers. What secrets will be unearthed? What treasures revealed? Is this perhaps and entrance to a reforged Dwarven kingdom or an entrance to death in the Underdark? Free custom d6 given to each player.
A mudslide unearths a strange set of dwarven runes. Could this be the final resting place of the Mad King Haddrick and his followers?
Description:
Legends tell of Haddrick, the mad Dwarven king who enthralled his followers and disappeared deep into the depths of the world. Centuries later, a mudslide unearths a passageway that may lead the adventurers to the final resting place of the king and his followers. What secrets will be unearthed? What treasures revealed? Is this perhaps and entrance to a reforged Dwarven kingdom or an entrance to death in the Underdark? Free custom d6 given to each player.
Bandits open the labyrinth under the mountain. Goblins, orcs, & worse are on the war path & could destroy the bar, the bartender, and worst of all the booze.
Description:
Bandits unwittingly opened the doors of a labyrinth under the Algoran Mountains. Now, goblins, orcs, and worse are ready to take to the war path and leave the region burnt and barren. You could run. But, if they make it out, the bar, the bartender, and, worst of all the booze, might be destroyed! Some things are worth fighting for! Free custom d6 given to each player.
Bandits open the labyrinth under the mountain. Goblins, orcs, & worse are on the war path & could destroy the bar, the bartender, and worst of all the booze.
Description:
Bandits unwittingly opened the doors of a labyrinth under the Algoran Mountains. Now, goblins, orcs, and worse are ready to take to the war path and leave the region burnt and barren. You could run. But, if they make it out, the bar, the bartender, and, worst of all the booze, might be destroyed! Some things are worth fighting for! Free custom d6 given to each player.
A group of heavily armed yahoos have made camp on your doorstep. They've started killing your friends and family for their life savings! Fight back against these “adventurers” and defend your home!
Description:
Play as a group of outcast monsters, weird creatures, and strange gribblies. Use your unique set of skills and band together to oust the so-called heroes and defend your dungeon! Pick from a set of weird and improbable monsters and get a miniature to take home! Free mini & d6 included.
A group of heavily armed yahoos have made camp on your doorstep. They've started killing your friends and family for their life savings! Fight back against these “adventurers” and defend your home!
Description:
Play as a group of outcast monsters, weird creatures, and strange gribblies. Use your unique set of skills and band together to oust the so-called heroes and defend your dungeon! Pick from a set of weird and improbable monsters and get a miniature to take home! Free mini and d6 included.
You and your crew are geared up to rob a bank. Everything should go splendidly, bwahahaha!!!
Description:
You are looking to make a quick buck and are willing to push the limit to gain it. You and your crew have planned for months and the final pieces are coming together. How much will you get? Will everyone get away? This loot better be worth it. A Call of Cthulhu one-shot that is light on the rules and big on the fun. Generics are more than welcome. Free custom d6 given to each player.
You and your crew are geared up to rob a bank. Everything should go splendidly, bwahahaha!!!
Description:
You are looking to make a quick buck and are willing to push the limit to gain it. You and your crew have planned for months and the final pieces are coming together. How much will you get? Will everyone get away? This loot better be worth it. A Call of Cthulhu one-shot that is light on the rules and big on the fun. Generics are more than welcome. Free custom d6 given to each player.
You and your crew are geared up to rob a bank. Everything should go splendidly, bwahahaha!!!
Description:
You are looking to make a quick buck and are willing to push the limit to gain it. You and your crew have planned for months and the final pieces are coming together. How much will you get? Will everyone get away? This loot better be worth it. A Call of Cthulhu one-shot that is light on the rules and big on the fun. Generics are more than welcome. Free custom d6 given to each player.
You and your crew are geared up to rob a bank. Everything should go splendidly, bwahahaha!!!
Description:
You are looking to make a quick buck and are willing to push the limit to gain it. You and your crew have planned for months and the final pieces are coming together. How much will you get? Will everyone get away? This loot better be worth it. A Call of Cthulhu one-shot that is light on the rules and big on the fun. Generics are more than welcome. Free custom d6 given to each player.
What happens when you mix a night of aggressive roller derby at a family fun center…with the undead? Join us and watch to skates (and decapitated zombie heads)fly.
Description:
Rules very light, role playing heavy, and costumes encouraged, hack and slash party fun! Join is for a, silly night of roller derby madness. It will be game experience you’ll never forget! 80 players ticketed, generics welcome. Free custom d6 to each player.
While attending an insanely realistic cowboy experience things go sideways. It’s just a pricy LARP…right? No really, that’s just awesome zombie makeup, or is it?
Description:
Rules very light, role playing heavy, and costumes encouraged, hack and slash party fun! Join is for a silly night of cowboys, cowgirls, and zombies. It will be game experience you’ll never forget! 80 players ticketed, generics welcome. Free custom d6 given to each player.
Super Doggos protect the human world from harm but now a strange green energy is causing the dead humans to arise! Can you stop them before they eat your human friends? Rules light, silly dogs heavy.
Description:
By day you sniff butts and by night you sniff out crime! The League of Super Doggos has long protected their human friends from misfortune and harm, but now a strange glowing aura in the human bone yard seems to be awakening monsters! The poor dumb humans are incapable of defending themselves, so its up the League of Super Doggos to step in and save the day! Play as one of the Canis Familiaris Exemplarus who by day are happy dog park dwelling friends but by night take on secret disguise of heroes! Free custom d6 given to each player.
Super Doggos protect the human world from harm but now a strange green energy is causing the dead humans to arise! Can you stop them before they eat your human friends? Rules light, silly dogs heavy.
Description:
By day you sniff butts and by night you sniff out crime! The League of Super Doggos has long protected their human friends from misfortune and harm, but now a strange glowing aura in the human bone yard seems to be awakening monsters! The poor dumb humans are incapable of defending themselves, so its up the League of Super Doggos to step in and save the day! Play as one of the Canis Familiaris Exemplarus who by day are happy dog park dwelling friends but by night take on secret disguise of heroes! Free custom d6 given to each player.
A mysterious patron hires your group of intergalactic adventurers to steal a powerful artifact from a demonic casino. What could go wrong? Set in the Sci-Fantasy setting by Mage Hand Press.
Description:
While enjoying some R&R in the Vega System, you and your companions are recruited to steal an artifact from a demonic casino located on the body of a dead god adrift in Deadspace. A dead man, a fiendish contract, and an army of demons stand between you and treasure beyond your wildest dreams! This Savage Worlds Adventure uses the Pathfinder for Savage Worlds rules set. Pre-generated characters provided. Rules Taught; No experience needed. Rated PG-13 for violence, references to demons, dark magic, and addictions. Free custom d6 given to each player.
A research facility boasts the secrets of "spelljamming." You've been hired to retrieve these prototypes. An army of warforged, a village of undead & terrors from beyond the stars stand in your way.
Description:
You and your companions are members of the Wayfinder Foundation, an elite group of adventurers based in Fairhaven. When a scholar from Morgrave University hires the Foundation for an expedition into the Mournland to retrieve some lost Cannith schema, how could you refuse? This adventure will take you from the streets of Fairhaven to the depths of Mournland, to Siberys, and beyond! A Savage Worlds adventure using the Savage Worlds Pathfinder rule set. Characters provided! No experience is needed. Rated PG-13 for violence, apocalyptic horror, and terror from beyond the stars! Free custom d6 given to each player.
A city shrouded in darkness. Monsters roaming the streets. A relic capable of ending it all. All in a night's work for Midnight Order agents! Can you save Hellspointe?
Description:
For hundreds of years, the monsters, mages, and outcasts of the Midnight Order have defended a world that hates and fears them. Hellspointe is a city shrouded in darkness where a portal to a hell realm brings new nightmares to the city with every waking moment. When the Angeliarium Magnificum (a powerful holy relic) surfaces on the Twilight Market in Hellspointe, only the Agents of the Midnight Order can get it back. Welcome to the Order; hope you survive to tell the tale! Uses the Savage World Super Powers Companion for SWADE. Characters provided. No experience is necessary. Rated PG-16 for creepy elements, horror, demonic invasions, and inhuman characters. We will plan for a 20-minute dinner (get some food) break at approximately 5:30 PM. Free custom d6 given to each player.
Your scout ship encounters the remains of a Pact battle cruiser dying in the drift. What caused such destruction? Board the ship & discover what lies in the darkness & awaits its next victim.
Description:
Death in the vacuum of space is an end most Spacers dread. The crew of the scout ship, Ophelia, stumble upon a trail of bodies frozen in the deep cold of space and a listing Pact battle cruiser hemorrhaging fuel and atmosphere. What could have brought so mighty a ship to its knees quickly enough that the crew were blown helplessly into space? Discover the secrets that the battleship Potempkin holds and avenge her lifeless crew.
Your scout ship encounters the remains of a Pact battle cruiser dying in the drift. What caused such destruction? Board the ship & discover what lies in the darkness & awaits its next victim.
Description:
Death in the vacuum of space is an end most Spacers dread. The crew of the scout ship, Ophelia, stumble upon a trail of bodies frozen in the deep cold of space and a listing Pact battle cruiser hemorrhaging fuel and atmosphere. What could have brought so mighty a ship to its knees quickly enough that the crew were blown helplessly into space? Discover the secrets that the battleship Potempkin holds and avenge her lifeless crew. Free custom d6 given to each player.
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
After winning a radio contest, you arrive on a resort island that seems too good to be true. What could possibly go wrong?!?
Description:
A group of radio contest winners from across the U.S. win a trip to a resort island Eternal Paradise. The resort boasts the most luxurious amenities and activities for all kinds of people. This is a rules light game and supplies will be provided. Beginners welcome
The Lower Ring of Ba Sing Se is in chaos after the kidnappings of 2 children of Ambassador Quin. She called her guards to find them due to her distrust of the Earth Kingdom task force.
Description:
The Lower Ring of Ba Sing Se is in chaos after a daofei outlaw kidnaps the two children of Fire Nation Ambassador Quin. The Ambassador has called in her own highly-skilled Fire Nation guards to find her children because she is mistrustful of the Earth Kingdom anti-corruption task force called in to do the job. And the Ambassador is right to be suspicious! The task force is using this event as an excuse to finally round up all the criminals they want, regardless of whether they had anything to do with the kidnapping, and a new daofei mercenary group is using this distraction to wreak havoc in the Lower Ring…it’s a mess, and famed Firebender Rangi knows that without intervention Ba Sing Se is in trouble. She tasks the heroes with ensuring the Lower Ring of Ba Sing Se stays stable until she can return with the Avatar.
What happens if you cross a Clue gameboard & childhood games & Jumanji’s chaos & the undead? Battle zombie hordes while playing Chutes & Ladders, because why not? Rules light, Role play heavy
Description:
Join us for the chaos that ensues in the comedy, hack and slash madness that we like to call Lori’s Midnight Game! Role play heavy, rules light fun! Prized awarded and every player gets a custom d6 from 37 Zombies :)
What happens if you cross a Clue gameboard & childhood games & Jumanji’s chaos & the undead? Battle zombie hordes while playing Chutes & Ladders, because why not? Rules light, Role play heavy
Description:
Join us for the chaos that ensues in the comedy, hack and slash madness that we like to call Lori’s Midnight Game! Roleplay heavy, rules light fun! Prized awarded and every player gets a custom d6 from 37 Zombies :)
A mysterious stranger sends you a drink, you accept it, what could possibly go wrong? You awake to…Bracket style competition with the “Wheel of Misfortune” & ”Wheel of Oh Crit!” Who will be champion?
Description:
You are a fighter enjoying an ale at the local pub. A mysterious stranger at the end of the bar sends you a drink, and of course you drink it…what ever could go wrong? You wake in an unfamiliar place. A door opens wide and a blinding light floods the room. You walk out to find yourself in the middle of what looks like an old coliseum. A master of ceremonies approaches a balcony and explains “My fortunate friends, fight your way out of this arena, and you will win immeasurable wealth.” You battle in a bracket style in four rounds. 40 players split into groups of 5, the team with the most surviving players OR who defeats all their enemies first moves onto the next round. The entire winning team is revived and/or brought back to full health in between rounds. The “wheel of misfortune” and “wheel of OH CRIT” will both decide your foe and decide your fate when a crit is rolled!
A strange garbled message from an outpost station sends the pact into a frenzy. A whole station can’t just disappear! Your team is dispatched to discover the truth and neutralize any threat.
Description:
A deep space outpost sends a strange message. Has the crew gone mad or have they stumbled onto something previously unknown. An explosion in the drift has enveloped the outpost and crew in a waking nightmare, caught between worlds. The station serves as a futuristic dungeon crawl to rescue a crew caught between dimensions. Face creatures touched by the void and discover the fate of the inhabitants lost in the rift.
A strange garbled message from an outpost station sends the pact into a frenzy. A whole station can’t just disappear! Your team is dispatched to discover the truth and neutralize any threat.
Description:
A deep space outpost sends a strange message. Has the crew gone mad or have they stumbled onto something previously unknown. An explosion in the drift has enveloped the outpost and crew in a waking nightmare, caught between worlds. The station serves as a futuristic dungeon crawl to rescue a crew caught between dimensions. Face creatures touched by the void and discover the fate of the inhabitants lost in the rift.
Every 200 years the Lords of Dust engage in a game of chance to set the agenda for the next 2 centuries. You must infiltrate the demon city, sabotage the game, & live to tell the tale.
Savage Freeport Noir: Yellow Signs and Scaled Hides
Summary:
Drac’s daughter is missing, and only you and your crew can bring her home safe. It isn’t grandpa’s Freeport: gangsters, guns, goblins, & grimoires live under the eye of the corrupt Captain’s Council.
When agents of the Malleus Maleficarum declare war on the supernatural community, only the Hex-Men can save the future.Can they defeat the rising tide of darkness without succumbing to it?
Description:
For decades, the monsters, mages, and outcasts of the Hex-Men have defended a world that hates and fears them.
Arriving to celebrate the Festival of the Summer Solstice, your party discovers the town empty and among the bright joyous decorations a statue to a dark god. As the sun sets, the terror begins.
Description:
The traditional celebration of the Summer Solstice has been celebrated for centuries in the mountain town of Therino. You arrive expecting songs and frivolity but instead are greeted by silence. While the town is decorated in finery, the inhabitants are all missing. A strange statue adorns the central post of the town. Its figure an orc, distorted and misshapen it emanates evil. As you search the town, the sun sets and strange creatures begin to prowl in the distance. Can you find the residents of the town before the Solstice? Solve the mystery and learn the secrets of the demonic statue.
Arriving to celebrate the Festival of the Summer Solstice, your party discovers the town empty and among the bright joyous decorations a statue to a dark god. As the sun sets, the terror begins.
Description:
The traditional celebration of the Summer Solstice has been celebrated for centuries in the mountain town of Therino. You arrive expecting songs and frivolity but instead are greeted by silence. While the town is decorated in finery, the inhabitants are all missing. A strange statue adorns the central post of the town. Its figure an orc, distorted and misshapen it emanates evil. As you search the town, the sun sets and strange creatures begin to prowl in the distance. Can you find the residents of the town before the Solstice? Solve the mystery and learn the secrets of the demonic statue.
Pulp adventure set against Eldritch horror! Will cultists resurrect the evil found in the petrified brain from an ancient tomb? Can a ragtag group of Miskatonic’s greatest heroes save the day?
Description:
When an ancient archaeological find is stolen from the museum at Miskatonic University, strange events unfold. A series of murders and an abduction are connected, but how? Follow the clues to save the world from the awakening of an ancient evil. Tongue-in-cheek, two-fisted Pulp adventures set in a romanticized 1940s background. Cultists, Nazi Zombies and strange otherworldy creatures challenge the classic heroes of a bygone age.
Pulp adventure set against Eldritch horror! Will cultists resurrect the evil found in the petrified brain from an ancient tomb? Can a ragtag group of Miskatonic’s greatest heroes save the day?
Description:
When an ancient archaeological find is stolen from the museum at Miskatonic University, strange events unfold. A series of murders and an abduction are connected, but how? Follow the clues to save the world from the awakening of an ancient evil. Tongue-in-cheek, two-fisted Pulp adventures set in a romanticized 1940s background. Cultists, Nazi Zombies and strange otherworldy creatures challenge the classic heroes of a bygone age.
The Louvre has something for everyone. You find yourself lost in the masterpieces, & something doesn't feel right. Your mind feels foggy, light somehow, you can't shake it. You gotta get out of here!
The Louvre has something for everyone. You find yourself lost in the masterpieces, & something doesn't feel right. Your mind feels foggy, light somehow, you can't shake it. You gotta get out of here!
The Louvre has something for everyone. You find yourself lost in the masterpieces, & something doesn't feel right. Your mind feels foggy, light somehow, you can't shake it. You gotta get out of here!
The Louvre has something for everyone. You find yourself lost in the masterpieces, & something doesn't feel right. Your mind feels foggy, light somehow, you can't shake it. You gotta get out of here!
The murder of a grocery store owner leads to the foundation of a new street gang in 1850 NYC. Will they seek retribution or carve out their own niche in the criminal underworld?
Description:
It's 1850 on the lower east side of New York City. Will the new street gang seek retribution or simply carve out their own niche in the criminal underworld of the Five Points? This game is a historical variant of Blades in the Dark created under the Forged in the Dark license. Beginners enthusiastically welcomed and rules taught. $2 of each ticket will be donated to Gen Con charities.
The murder of a grocery store owner leads to the foundation of a new street gang in 1850 NYC. Will they seek retribution or carve out their own niche in the criminal underworld?
Description:
It's 1850 on the lower east side of New York City. Will the new street gang seek retribution or simply carve out their own niche in the criminal underworld of the Five Points? This game is a historical variant of Blades in the Dark created under the Forged in the Dark license. Beginners enthusiastically welcomed and rules taught. $2 of each ticket sold will be donated to Gen Con charities.
The murder of a grocery store owner leads to the foundation of a new street gang in 1850 NYC. Will they seek retribution or carve out their own niche in the criminal underworld?
“Whose Line is it Anyway” style zombie comedy adventure. Help the GM to mad-lib together your scenario...and then try to survive it! Bring a twisted sense of humor & wit!
Description:
Tasty beverages are encouraged. I know I will have mine ready to go! Gen Con is my favorite party of the year, let’s party and game together!! All players will be on a single video call together. The proceeds will benefit Gen Con's chosen charities.