No vault is truly secure until tested. Your boss, the King, has tasked you to break into his new vault designed to store evil artifacts until they can be destroyed. You've fought and defeated countless villains... now it's time to think like one! Familiarity with D&D is preferred.
Cataclysmic weather, chronic earthquakes and the sudden eradication of several small towns points to an ancient druidic prophesy of end times. Can you solve the mystery before the world comes to an end? Familiarity with D&D is preferred.
Cataclysmic weather, chronic earthquakes and the sudden eradication of several small towns points to an ancient druidic prophesy of end times. Can you solve the mystery before the world comes to an end? Familiarity with D&D is preferred.
CITIZEN, YOU HAVE BEEN CHOSEN TO REPRESENT SECTOR SUX IN THE OLYMPICS. EVENTS INCLUDE: 500 METER RADIATION LEAK DASH, 50 METER COMMIE MUTANT TRAITOR MOVING TARGET SHOOTING, TACNUKE GRENADE TOSS. WINNING A MEDAL IS MANDATORY. LOVE AND KISSES, THE COMPUTER
A genocidal despot of ages past has been resurrected! Infiltrate a recreation of his own bunker within four hours, or "The Good Baron" will be loosed upon the Prime Material Plane once again! Familiarity with D&D is preferred.
A genocidal despot of ages past has been resurrected! Infiltrate a recreation of his own bunker within four hours, or "The Good Baron" will be loosed upon the Prime Material Plane once again! A four hour adventure for up to six players. Characters will be provided. Familiarity with D&D is preferred.
When Zooknab Remag's vault appears, treasure seekers come from far and wide for a chance at the vault's prize - the ancient Crown of Kings. What makes you so certain that you can outsmart the (self-proclaimed) greatest gnome that ever lived?Familiarity with D&D 3.5 is preferred.
At long last, you have succeeded in your quest to destroy Mizrok the Damned! However, his dying curse banishes you to a place far more dangerous - to Death's Door, a chamber that none have escaped. Both game and trap - those who fail to escape in time forfeit their souls! Familiarity with D&D 3.5 is preferred.
In an attempt to bolster tenuous diplomatic relations, your team must extradite Reevus the Traitor back to his home land. However, many miles of dangerous wilderness lie between you and your goal! Can you deliver him to justice? Familiarity with D&D 3.5 is preferred.
For decades, the people of Summerlund have turned to the miraculous waters of St. Chiron's Sanctuary for cures to ailments of all kinds. But lately those who have left for the temple have not returned. Can you solve the mystery? Familiarity with D&D 3.5 is preferred.