Angelus is back, and Darla and Drusilla have set the stage for an epic battle between Spike and the Slayer. All this and a Boxer Rebellion, too. Welcome to China. Let's find out what happened in 1900.
It’s the coldest Sunnydale winter in years. People have died, and yet the wind howls. It’s up to Buffy and Faith to figure it out. And end it. Set during Season 3, all Buffy fans welcome!
You are a cursed being, a monster. A mystical figure seeks an item that can only be obtained by you and others like you. In turn, he will fulfill your wish, breaking your bind to darkness.
You are a cursed being, a monster. A mystical figure seeks an item that can only be obtained by you and others like you. In turn, he will fulfill your wish, breaking your bind to darkness.
Buffy hoped to rest up, fresh off defeating the Mayor. Instead, she keeps waking up in the mansion on Crawford Street, Angel's old digs. And then there's that song in her head. Set after Season Three.
With Buffy away, Willow and Xander are holding down the fort. Bored, they make an innocent bet. Suddenly it’s worse than Buffy’s birthday! A light-hearted scenario set between Seasons 1 and 2.
Description:
Willow and Xander are holding down the fort with Buffy away at her dad’s for the summer. In the wake of the Master’s death, the Sunnydale vampire scene is pretty sedate, though. Summer boredom sets in, at least until Xander and Willow make an innocent little bet. Now it’s worse than Buffy’s birthday! A light-hearted scenario set between Seasons 1 and 2; all Buffy fans welcome!
You’ve saved the world, and the knife you took from the cultists is locked away. You’re pouring drinks when you hear the knock. You can’t help but think the sound is ominous. You’re right.
Description:
Safe at last. You and your comrades can finally rest. You’ve saved the world again, and the knife you captured from the cultists is locked away in the society’s vault. It’s a time to relax, and begin trying to forget what you all saw in that godforsaken tomb. You’re just pouring drinks in the drawing room when you hear the knock at the front door. The reverberations cut through the conversation, and you can’t help but think the sound is ominous. You’re right.
You’ve saved the world, and the knife you took from the cultists is locked away. You’re pouring drinks when you hear the knock. You can’t help but think the sound is ominous. You’re right.
Description:
Safe at last. You and your comrades can finally rest. You’ve saved the world again, and the knife you captured from the cultists is locked away in the society’s vault. It’s a time to relax, and begin trying to forget what you all saw in that godforsaken tomb. You’re just pouring drinks in the drawing room when you hear the knock at the front door. The reverberations cut through the conversation, and you can’t help but think the sound is ominous. You’re right.