Intro to the Wickedly Errant Game System. WEGS mechanics provide high heroic sword and sorcery adventure with a Vegas-laced twist. In âDwarf Walksâ¦â, a rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are having a real slow night at the Tongue of Dung - a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. Things pick up when a mangled Dwarf with one ear and half a beard stumbles in with a heavy, rag-wrapped package and makes you an offer you canât refuseâ¦
Omac is a precious ball of ice floating of S-421 in the Kodiak System. Her industry is vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and his own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Omac is a precious ball of ice floating of S-421 in the Kodiak System. Her industry is vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and his own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Omac is an inhospitable planetoid-sized hunk of ice orbiting S-421, the Kodiak System. No one would ever want to go or live there, if it weren't thickly veined with the precious ore Coltain, an essential element in the manufacture of Distortion Drives and thus vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and Luke's own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
Omac is an inhospitable planetoid-sized hunk of ice orbiting S-421, the Kodiak System. No one would ever want to go or live there, if it weren't thickly veined with the precious ore Coltain, an essential element in the manufacture of Distortion Drives and thus vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved?
Buring Empires is Luke Crane's latest project -- a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and Luke's own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world.
DO NOT REGISTER FOR THIS EVENT Games on Demand is for Spontanious Indie Gaming. There will be willing GMs to run a selection of indie games, and they will collect generic tickets from those who wish to play.
DO NOT REGISTER FOR THIS EVENT Games on Demand is for Spontanious Indie Gaming. There will be willing GMs to run a selection of indie games, and they will collect generic tickets from those who wish to play.
DO NOT REGISTER FOR THIS EVENT Games on Demand is for Spontanious Indie Gaming. There will be willing GMs to run a selection of indie games, and they will collect generic tickets from those who wish to play.
DO NOT REGISTER FOR THIS EVENT Games on Demand is for Spontanious Indie Gaming. There will be willing GMs to run a selection of indie games, and they will collect generic tickets from those who wish to play.
Intro to the Wickedly Errant Game System. WEGS mechanics provide high heroic sword and sorcery adventure with a Vegas-laced twist. In âGiant Messâ, the task before the adventurers is simple: Rid the convict-infested village of Ikkspatt of their humongous problem - Mushpot The Great. Itâs a simple mission of find the giant and bring back his head. The problem wonât be in finding the giantâ¦
Intro to the Wickedly Errant Game System. WEGS mechanics provide high heroic sword and sorcery adventure with a Vegas-laced twist. In âGiant Messâ, the task before the adventurers is simple: Rid the convict-infested village of Ikkspatt of their humongous problem - Mushpot The Great. Itâs a simple mission of find the giant and bring back his head. The problem wonât be in finding the giantâ¦
Intro to the Wickedly Errant Game System. WEGS mechanics provide high heroic sword and sorcery adventure with a Vegas-laced twist. In âGiant Messâ, the task before the adventurers is simple: Rid the convict-infested village of Ikkspatt of their humongous problem - Mushpot The Great. Itâs a simple mission of find the giant and bring back his head. The problem wonât be in finding the giantâ¦
The heroes of the Liberty League are now officially licensed, too bad that another group of Heroes has already claimed the Name Liberty League. Even worse these heroes demand to be PAID.
The prodigal son has returned home on the even of Grandfather's death in order to collect his inheritance. He was outcast for murdering his elder brother. Thus his younger brother stands in line for grandfather's accumulated gifts. Will you accept him back into the family, or will you end this feud here and now?
Three Texas Rangers have disappeared near the dusty and lawless border town of Galilee, Texas. What fate befell them? Will you work for justice, or against it?
The Shab-al-Hiri Roach is a dark comedy of manners, lampooning academia and asking players to answer a difficult question - are you willing to swallow a soul-eating insect bent on destroying human civilization? No? Even if it will get you tenure?
The Shab-al-Hiri Roach is a dark comedy of manners, lampooning academia and asking players to answer a difficult question - are you willing to swallow a soul-eating insect bent on destroying human civilization? No? Even if it will get you tenure?
Its 1967, the Summer of Love. The super-powered (heroes and villains) are caught up in the change and turmoil. Will you use your powers for peace and love, are will you work for the Man?
With crops dying in the field and children sick in their beds, the Faithful are sorely afflicted, and it's up to the Watchdogs of the Lord to put right what ain't. Roleplay God's Watchdogs protecting the faithful in a West that never was. Mercy, Judgement. Life, Death. They're all in your strong hands.