A community member was kidnapped by the Integrated Collective. Locals ask the heroes to help retrieve this beloved person. Experience a post-apocalyptic RPG that is fast & fun!
The Onyx Syndicate is tired of waiting & wishes to aggressively re-negotiate its “non-interference” pact. It’s time to see what these gangsters want, & politely tell them to buzz off.
After the local Pub Crawl Challenge, your crew has woken up missing the bard. Now the group must retrace their steps to find their bard & hopefully avoid some of the drunken memories also.
Description:
After a triumphant attempt at the local City’s legendary Pub Crawl Challenge, your crew has woken up not too worse for wear… but missing your bard? Now the group must retrace their steps & try to figure out where oh where could the lost Bard have gone… & maybe avoid some of the drunken memories from last night too.
A rival mobster approaches the group with a request for help and to warn them of the danger that could threaten them also. Come play a RPG that has tones of Grand Theft Auto.
Description:
A rival mobster that has recently been crushed recently, approaches the group with a request for help and to warn of the danger that could threaten them also. A special task force that looks to bring about privatized police to this city is on a mission. This group might have links to something darker though. Come play a RPG that has tones of Grand Theft Auto.
6 guests have been invited to a dinner party, The host dies & everyone must try to find “Who dun it!” as more & more die! Is there a killer among them, or something even more sinister at play?
6 guests have been invited to a dinner party. The host ends up dead & everyone must try to find “Who dun it!” as more die! Is there a killer among them, or something even more sinister at play?
An injured raider arrives offering information to help save the community. Seems a raiding gang intends to do great evil & has a plan. Experience a post-apocalyptic RPG that is fast & fun!
After pillaging, the group does a Pub Crawl Challenge. The City’s pubs have a rep for losing an appendage, starting a riot, or passing out. Can your party claim victory? Or a blubbering mess?
Description:
Coming off a triumphant Pirate Pillaging Party, your group has decided to take on the local city’s Pub Crawl Challenge. It has been said that no group makes it through all ten of the City’s pubs without losing an appendage, starting a riot, or passing out in the street. Can your party be the first to claim victory? Or will you be a blubbering mess, missing a shoe, with no way home?
The Syndicate & Order have decided to join forces & take the Arch. It’s time for the Watch & its allies to show them that is a bad idea. Hopefully, it can be done without much trouble.
The mages are asked to watch over a group of Magi-zoologists on a hunt for a rare beast. Sadly, it is deep in the mountains and very remote. It's up to you to keep them safe and find the beast.