A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
The task seems easy: accompany a mysterious traveler and her equally mysterious package from Waterdeep to Neverwinter. In the Jewel of the North, tasks are seldom easy. News travels fast, and the Red Wizards of Thay have learned of the traveler and the object she carries. This is the feature for Worldwide D&D Game Day, and players will create 1st-level characters to use for the event and the upcoming D&D Enc. season, Lost Crown of Neverwinter.
The task seems easy: accompany a mysterious traveler and her equally mysterious package from Waterdeep to Neverwinter. In the Jewel of the North, tasks are seldom easy. News travels fast, and the Red Wizards of Thay have learned of the traveler and the object she carries. This is the feature for Worldwide D&D Game Day, and players will create 1st-level characters to use for the event and the upcoming D&D Enc. season, Lost Crown of Neverwinter.
The task seems easy: accompany a mysterious traveler and her equally mysterious package from Waterdeep to Neverwinter. In the Jewel of the North, tasks are seldom easy. News travels fast, and the Red Wizards of Thay have learned of the traveler and the object she carries. This is the feature for Worldwide D&D Game Day, and players will create 1st-level characters to use for the event and the upcoming D&D Enc. season, Lost Crown of Neverwinter.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
The light of Elturgard should bring comfort, yet in a realm of certainty and absolutes a hidden terror thrived. Murders, an insane quasit, undead - and it isn't over yet. Challenging Arbosus left questions unanswered, stirring fears of sinister intentions that Elturgard's light has not yet illuminated. Can you defeat the hidden threat or will you suffer a fate that could blight the paladins pride? A Living Forgotten Realms adv. for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Rumors have surfaced that a new power in Iriaebor has secretly developed a cure for the plaguezones and spellscarred citizens of Elturgard. While Elturel itself has failed to deliver a cure, they are suspicious that a city in political turmoil has solved the problem so quickly. Adventurers are sent to seek the truth behind the rumors and have strict instructions to be suspect of all claims. A Living Forgotten Realms adv for levels 1-10.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
Want to learn how to play D&D 4th Edition? We'll teach you all the basics, and send you out on your first adventure! Everything is provided for you, and you can even keep your character.
The orbit of Toril's moon often brings it across the sun's path, but predictions of an upcoming total eclipse have sparked interest. Many followers of Amaunator and Selune have gathered at the small city of Sapra in the land of Turmish. The worshippers of the Moonmaiden see this as a time of celebration. But it is the followers of a different entity who prepare to enact a far different ritual when the earth darkens. A LFR adv. for levels 1-10.
The orbit of Toril's moon often brings it across the sun's path, but predictions of an upcoming total eclipse have sparked interest. Many followers of Amaunator and Selune have gathered at the small city of Sapra in the land of Turmish. The worshippers of the Moonmaiden see this as a time of celebration. But it is the followers of a different entity who prepare to enact a far different ritual when the earth darkens. A LFR adv. for levels 1-10.