2011 D&D Open Championship: The Fires of Mount Hotenow: Entry Round
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
2011 D&D Open Championship: The Fires of Mount Hotenow: Entry Round
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
2011 D&D Open Championship: The Fires of Mount Hotenow: Entry Round
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
2011 D&D Open Championship: The Fires of Mount Hotenow: Entry Round
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
2011 D&D Open Championship: The Fires of Mount Hotenow: Entry Round
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
2011 D&D Open Championship: The Fires of Mount Hotenow: Entry Round
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
2011 D&D Open Championship: The Fires of Mount Hotenow: Finals
Description:
This year's D&D Championship takes place in the area of Neverwinter in the Forgotten Realms, and features encounters originally submitted by the D&D community. The Championship consists of a qualifying round consisting of 5 encounters that must be passed in order to enter the final round. 10th-level characters are provided. Form your team (5 + alternate) and prepare to prove your group can make it to the final round and be crowned D&D Champions!
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Politics and in-fighting reign in Altaruk as the dust settles. Which course will the city take and what can the heroes do to help keep things on track. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
Enemies abound and allies are in short supply. Altaruk needs friends and champions to the cause to keep her banners flying high. Who do the heroes trust to stand by their side? An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part Two for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The time of hiding is past and the light of the red sun shall shine on all this day. Those wishing your demise make a bold play for power and their not looking to share. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Two - Part One for characters 3rd-4th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
The Dragons dwell among us living Gods but one of their number has fallen if the rumors are true. Journey beneath the Zigguart in Kalak for answers to the rumors as well as why your enemies are taking such great interest in getting there first. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part One for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Questions you have plenty of but answers have been few and far between to this point. A lead and a clue have fallen into your lap and it's time to get those answers and make those responsible pay. An Ashes of Athas Living Campaign adventure set in the World of Dark Sun. Chapter Three - Part Two for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
Many you called friend have fallen since that ill-fated day of betrayal. Your long journey has led to this place of ancient power. The choices you make this day could spread like ripples in a pool if you are not careful. An Ashes of Athas Living Campaign adventure set in the world of Dark Sun. Chapter Three - Part Three for characters 4th-5th level.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-1 The Malice of Mintar (The Battlecloak Saga, Part 1)
Description:
Ala'Ammar, patriarch of House Azhar, believes his bloodline might be traced back to the legendary House Asada. To validate his bloodline, Ala'Ammar must find an ancient artifact that radiates light when worn by those with the blood of House Asada. Such an artifact is the famous Battlecloak of Vycaena. Ala'Ammar does not wish to alert his rivalst, so he seeks a band of daring adventurers to search for him. An LFR adv. for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-2 The Menace of Memnon (The Battlecloak Saga, Part 2)
Description:
Disguised as a troupe of traveling minstrels and dramatists, the heroes arrive in Memnon: a city built upon the sweat of slaves. The search for the Battlecloak continues, and the heroes may find themselves performing... but not necessarily in combat. A Living Forgotten Realms adventure set in Calimshan for level 1 - 10.
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
CALIMSHAN 3-3 The Agony of Almraiven (The Battlecloak Saga, Part 3)
Description:
In the land of assassins, djinn, giant birds, and magic lamps, the heroes find themselves pursued all the way to the gates of Almraiven, and quickly discover that there are those who will stop at nothing to prevent Ala'Ammar from getting his hands on a precious artifact: a Battlecloak that will restore honor to his family and, once and for all, deliver freedom to the oppressed people of Calimshan! A Living Forgotten Realms adv. for level 1 - 10
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!
A deadly band of mercenaries has taken control of a peaceful settlement, extorting and preying upon the beleaguered villagers. Can you find their lair, confront their monstrous allies, and defeat them before the town is laid to waste? A 1st-level delve: Play as often as you like – earn treasure and prizes!