She’s despoiled your magical patch of mushrooms and has turned the church against you. Your archrival Tinira must pay, but as a fellow mage the code stipulates you can’t kill her.
Adrift on a derelict ship on the open ocean, you risk strange creatures, dangerous people, and the edge of the world in your attempt to return home to your covenant. Magic might not be enough...
You are trapped in a Faerie Forest. Can you puzzle out the enigmatic way of the elder folk and escape or will you be caught forever in a world you don’t understand, perhaps to be driven mad?