Advanced Dungeons and Dragons (3rd Ed), Chalice of Love
Description:
A cold town and rough weather bring you to the Stardust Inn, where it all starts with a royal invite to a dinner party. After all, a royal invite means good food, fine wines, good company, and possibly some ... Knock! Knock!
Advanced Dungeons and Dragons (3rd Ed.), Dragon Fight
Description:
The continuation of the Dream Whisperings saga.Autumn and her friends are still missing pieces of the sword they need.The rumors all point in the same direction...towards the isolated tower ofVerokned.Travel and try to solve the mysteries and puzzles.
Advanced Dungeons and Dragons (3rd Ed.), The Arabica
Description:
You've awakened the protectors of the staff of Huruntor and your only escape from angry stone golems is a damaged life vessel.The nearest port is over 1000 miles away, but a pirate galleon can be seen. Become a member of The Arabica? Or go the distance?
Advanced Dungeons and Dragons (3rd Ed.), The Final Blade
Description:
From the creators of Dream Whispering and Dragon Flight.The story continues as the new group of adventures tries to obtain the final piece of the paladins blade: The battle versus Evil is both above and below the Sea of Fallen Stars. Potions of water breathing anyone?
Adventures in Fantasy (with optional game play), Icelindaal’s Eye
Description:
Below zero temperatures, three feet of snow covering the frozen fields, the lake being solid ice...that’s natural right? Ahh, but how about in late June? This high-level adventure is rather straightforward.The trick is surviving...
Adventures in Fantasy (with optional game play), The Grey Goblin Warrens
Description:
The Grey Goblin Brigands have been terrorizing the Roadway for years. Lately they have been getting more rambunctious. The local provisioner is offering a reward for the Grey Goblin Chief—Dead or Alive. Do you dare the Warrens?
Adventures in Fantasy (with optional game play), The Kusnir Bridgehouse
Description:
A hard-day’s walk, cold mushy trail rations, muddy boots, dirty clothes...ahead stands a familiar sight, the Kusnir Bridgehouse...a warm meal, a soft bed...but why Is it so dark! Hey, where are the guards?
The mages of Tazar have sent a united force to deal with an issue of great import to all of the magic guilds. Fire, Air, Water, Earth, Dark, and Light form a dubious union to accomplish this mission.
Afghanistan: d20, Afghanistan: d20 Code Sierra Special Ops Team
Description:
Afghanistan, November 2001: Extract Ahman Hattab from an enemy-held territory in the Afghan counrtyside: The Pentagon suspects he planned the bombing attack on the U.S.S. Cole. Suspect is well guarded & may have an underground hideout. Prizes awarded!
The ever vigilant local Magistrate was well beyond retirement: His death by natural causes feels very unnatural and wrong to you. Driven by a need to answers, you attend the Devotional Services for the Dead...and catapulted into a world you never knew exsisted.
Two parties battle through a twisted maze in the Abyss. At stake: a Demon Lord's soul! This grand finale event pits two teams in a head-to-head dungeon duel to determine Alba Ker’s ultimate fate — and their own! http://www.alba-ker.com/
Happily Ever AftenThe End is Nigh! This is the last round in the Living Verge Finale, and we are going out in style: The heroes take one last mission, but something’s different this time. Warning: Characters who survive will be retired.
Alternity: Gamma World Campaign Setting, The Doomsday Clock
Description:
Special effects and magic meet Gamma Terra in this event. Scouts from your tribe report strange lights coming from Mercy Island. Rumors of an ancient military installation and other factions’ interest in it demands that your tribe investigate.
Alternity: StarDrive Campaign Setting, Cause and Effect
Description:
Your team is investigating an uncharted region of the Verge when the C.S.S. Cortez suddenly appears. No big deal except that the Cortez was declared lost 40 years ago! You’re certainly not the only ones interested in this mystery...
Amber Diceless Roleplaying, Throne War in Roger Zelazny’s Amber
Description:
The King of Amber is dead, and now is your chance to bring your plans to fruition. Players will be scheming Princes and Princesses of Amber or other members of Court.
Strange creatures, odd events, and even political unrest have inexplicably begun popping up. What can be done? For those interested in trying out diceless gaming. Roleplaying emphasized, no characters with extremely high powers.
Panel and audience discussion about women and their relations with the industry and the men who play. Air grievances, share experiences and aspirations for our place in the culture.
One good thing about living in Nyward—there’s always enough food. Or at least there was.The food train didn’t show up today. Now people are starting to panic, and to grab any food they can find. Including each other.