Privateer Press has a secret, and they want to share it first with the fans at Gen Con! Come to this multi-media presentation and Q&A panel with WARMACHINE creator, Matt Wilson and some very special guests, and be the first in the world to see where WARMACHINE is going to show up next!
Are you a current Wizards Play Network (WPN) organizer or interested in becoming a WPN organizer? This seminar will answer your questions about the WPN and provide you the tools you need to become a successful WPN organizer. Some things we will cover will be updating your information with the store & event locator and how to accurately report your events. This seminar will be run three times on Sunday morning.
Are you a current Wizards Play Network (WPN) organizer or interested in becoming a WPN organizer? This seminar will answer your questions about the WPN and provide you the tools you need to become a successful WPN organizer. Some things we will cover will be updating your information with the store & event locator and how to accurately report your events. This seminar will be run three times on Sunday morning.
Are you a current Wizards Play Network (WPN) organizer or interested in becoming a WPN organizer? This seminar will answer your questions about the WPN and provide you the tools you need to become a successful WPN organizer. Some things we will cover will be updating your information with the store & event locator and how to accurately report your events. This seminar will be run three times on Sunday morning.
What is a hook? And why do I need it? How can I get my players really involved in my story? Join us for a panel discussion of what GMs can learn from writers, including tips on how to write your next adventure.
Want to add or improve the military flavor in your stories? Join us to discuss how playing games and learning strategy and tactics can help you figure out where the hero is and where the villain is, and how you can draw on battle tactics to put some ooomph in their meeting.
Sex, death, horror, and revenge . . . where is the line and when should you cross it in your manuscript? When is "it" too much? We'll take a look at "touchy subjects," the marketplace, and provide advice on when to tone things down.
Should my character grow and learn? Which ones should be stagnant? Is my strong, silent type a little too silent? Authors and editors discuss problems with characters and how to fix heroes and villains who aren't working out quite right.
Interested to know what CGL has got planned? Want to know the latest developments of our game lines? Have some questions you'd like answered by the people responsible for the development and creation of the games you love? Come on over.
The royals are supposed to protect the people, but much of the time they are the root of all the problems. Learn from our panelists how to create evil monarchs and hear about historical figures that can provide inspiration.
Join us as we discuss many of the issues facing women in gaming today, including how our gaming styles differ from men, what roles we play within our gaming groups, issues of respect at the game table, and how to attract more women to gaming. The women convening this seminar have many years of combined knowledge in nearly every form of gaming and we want to hear from you. Be ready to participate in an active discussion. Bring your own topics!
Bring your questions. This is a Q&A, and we'll tackle things you might have missed in earlier panels or didn't get covered. We'll talk about whatever is on your mind.
Gee, if only there was a place where I could talk about my writing. I've tried my mom, my siblings, my spouse, and the barista at Starbucks. I need a place where I will be encouraged, but still critiqued, a place where I can learn. I need a writer's group. Where can I find one? How should it be run? All will be revealed.
What makes a successful writer? Work ethic? Luck? Are you born to write, or can you make yourself a writer? Our panelists discuss their approach to the craft and offer advice on improving your skills and productivity.
How do you break in? Is it tough to write for kids? Panelists discuss the differences and similarities between the adult and YA market, how to approach your writing, and the publishing opportunities. Do you have the next Harry Potter simmering in your brain?
Want to write for Paizo? Want a crack at the hobby games industry? Stop by this panel to get an inside look on how it's done and learn how you could one day write for Paizo Publishing.
Is there more to your story than can fit into one book? Or is it the other way around . . . do you have too much material for your tale and need to cut a few hundred pages? Our panelists will tackle trilogies and open-ended series, including how to approach writing the multi-part saga and how to market it.