This is an introduction seminar on the rules and manners of White Wolf's classic World of Darkness LARP. As new LARP systems have come out we understand people are rusty or do not know the old system and we wish to help you learn it in preparation for "When you wish upon a star" This seminar is designed for beginners but could also serve as a refresher for the more experienced players.
This is an introduction seminar on the rules and manners of White Wolf's classic World of Darkness LARP. As new LARP systems have come out we understand people are rusty or do not know the old system and we wish to help you learn it in preparation for "When you wish upon a star" This seminar is designed for beginners but could also serve as a refresher for the more experienced players.
This is an introduction seminar on the rules and manners of White Wolf's classic World of Darkness LARP. As new LARP systems have come out we understand people are rusty or do not know the old system and we wish to help you learn it in preparation for "When you wish upon a star" This seminar is designed for beginners but could also serve as a refresher for the more experienced players.
Come join the Girls of Team Iuz while we discuss the 10 biggest "MYTHS" of girls in gaming. The focus is centered on D&D 3.5. If you're interested in gaming, but have heard all the stereotypes, this is the place to come to get the facts straight!
Come and get answers for all your GM problems, led by a crack panel of GMing experts. This is a friendly, open, give-and-take, seminar session where we share, discuss, and find answers to many of the issues we have about the craft of Game Mastery.
Every day, RPG bloggers are putting out tons of content for your 4th Edition D&D game... and all for free. Come hear advice from top 4e homebrewers about designing skill challenges, classes, monsters, encounters, and everything else you could want to make for your game.
Join the hosts of the podcast Brilliant Gameologists and learn what words will bring out the worst emotions in people and will counter the real message you are trying to convey- either names you could call players (Munchkin, Powergamer, Drama Queen, Rules Lawyer, Meta-gamer) or whining to your GM (It’s not fair! It’s not realistic! You are railroading us!). Learn alternatives to name calling that are just as fun and send the message you mean.
Salon: An 18th Century term meaning “A periodic gathering of people of social or intellectual distinction.†Gameology: The study of games and the people who play them. The Brilliant Gameologists Podcast: Educated type folks who talk about the science of games, gamers, and gaming. Interested? Join the hosts of the in a facilitated “roundtable†discussion about gameology, the industry, and nerd-a-rific, jargon-tastic fun.
Want to explore a way to reach "Eureka!" moments with your writing? Join Linda Baker for a session about brain waves, specifically alpha waves. She'll explore ways to reach an alpha state--a state of relaxation with awareness--which can give your writing a boost of creativity and energy.
The Authoring Kit allows users to create data files for any game system they want within Hero Lab. Unfortunately, every game system has its own unique wrinkles that can complicate the process. Bring your questions and ask the developers how best to solve these trouble-spots. Bring your laptop if you have one.
Join members of Wizard’s R&D team to learn how to best craft encounters to create rousing adventures for your D&D game. From skill challenges to traps and hazards, monster selection to terrain, and more, we’ll dig into what makes a good encounter and a great adventure in this hand’s-on workshop.
Is there room in life for gaming when you've got a spouse, a career and children? You bet your sweet dice there is! Join a panel of seasoned gamers from GnomeStew and the Masters of GM-Fu to discuss how to balance real life and your imagination. Topics include: gamers with careers, gamers with (gasp!) offspring, and non-gaming spouses. Come seeking advice, or with experiences to share.
The mics are off, the show is published, but now what? What else can you do to build your community and listenership? What else should you do? Join podcasting veterans to learn some ways of keeping your audience and building new listenership. Between online communities, partnerships, social marketing and going to conventions your listeners are out there, let us help you find them!
If the big houses turn you down, consider selling your manuscript to a small press publisher. It might be your best chance to get your foot in that proverbial publisher door. Does the small press give more freedom and assume less control? Authors and editors who have worked with small press publishers discuss the benefits and disadvantages.
How do you inspire mood when the players cannot see? Join us and learn techniques to stimulate the non-visual senses and create proper atmosphere for the horror genre.
How can you send shivers down your readers' spines? What is evil, and how can you portray it? Together, let's discover those things that go bump in the night. You don't have to write in the horror genre to deliver a really good scare.
A discussion with some of the industries’ influential leaders. Topics range from concept development, play testing, getting your game noticed by publishers and everything in between. Learn what is necessary to get your concept “in the gameâ€!
Creating a level of tension in any genre is important if you want to hold a reader's attention. We'll discuss some of the strategies for putting readers on the edge of their seats and keep them turning the pages.
This seminar uses a pulp adventure setting. You will create a character that is a member of an adventuring group. The focus will be creating a deep background for your character. We will use Magic: The Gathering cards to assist in the creation of this background.
This seminar uses a modern horror setting. You will create a character that is a member of an adventuring group. The focus will be creating a deep background for your character. We will use Magic: The Gathering cards to assist in the creation of this background.
Come join us for a non-denominational worship service sponsored by the Christian Gamers Guild. We'll read scripture, sing familiar hymns, hear a sermon, and offer an optional communion. Stick around afterwards to meet fellow Christians and learn more about the CGG organization.
Join us for a panel discussion with Q&A time on balancing faith and gaming, starting a gaming group at your church, and other topics on how to be both a Christian and a gamer. Learn about the Christian Gamers Guild at our website.
Hoi Chummer! Want to walk down the mean streets of America in 2072, with a cyberarm and a magic spell at the ready? Or perhaps you'd rather go to interstellar war in a 40-foot-tall robot? Join the Novel Line Developer for Catalyst Game Labs, along with a couple of the other folks to find out what is in store for these two fictional futures.
Some folks think that if a game is "funny" it's not a "real" role-playing game & that a "serious" game shouldn't have any humor. Yet comedy films make megabucks every year, & even the most serious movie or novel has at least a few moments of humor. Let the jokesters at Hex Games tell you how to add humor to your RPG without breaking the mood, & how to run a full out wackyfest of a campaign without crossing the line into stupid territory.
Once again Jared and Luke very politely ask you three simple questions about your game designs. Through the three questions we help erstwhile designers sharpen the focus of their designs. This is part one of a series of three seminars.
Whether your story is set in an imaginary world or in the real one, things that will pop a reader or an editor out of your story is inconsistency in naming conventions, make-believe words, and invented languages. Join us for a discussion on how to maintain consistency in your writing.
Ever wanted to enter a costume contest, but just didn't know where to start? This seminar will walk you through the process from filling out the entry form to gliding across the stage. Learn how to write a stellar introduction that will dazzle the judges. Find out what to expect in a costume contest and how to make the most of your experience.
Fantasy and science fiction is rife with main and secondary characters that aren't quite human. It's tough for writers to think like aliens or horses or celestial butterflies, so what can we do to make these characters real? How can you breathe life into them and get human readers to care about them?
Looking for the 411 on Spycraft, Mastercraft, the Mistborn RPG, and more? Need to know what’s happening in your favorite world setting and what you can expect your hero to be doing this fall? Have a burning question you want to ask Alex Flagg, Scott Gearin, or Patrick Kapera? Come spend an hour or two with the Crafty Games team and learn what’s coming down the pipe for Crafty Games!
Join members of Wizard’s R&D team to get a preview of upcoming D&D products, a behind-the-scenes look at D&D Insider, and to participate in a no-holds-barred question-and-answer session where freelancing tips, game tricks, and amazing secrets will be revealed. See how everything works better together for D&D!
Join members of Wizard’s R&D team to get a preview of upcoming D&D products, a behind-the-scenes look at D&D Insider, and to participate in a no-holds-barred question-and-answer session where freelancing tips, game tricks, and amazing secrets will be revealed. See how everything works better together for D&D!
Officially-licensed by Wizards of the Coast, the DDM Guild is a global, community-driven organization formed to continue development and support of the D&D Miniatures skirmish game, including maintaining rules, sanctioned and unsanctioned events, and creating new cards for future DDM sets. This seminar features information and sneak peeks of new releases and provides a forum for interacting with the Guild Design Team.
D&D Organized Play Update and RPGA Members Meeting
Description:
If you’re interested in participating in one of our official Organized Play programs and want the scoop on how to join, stop by to get information on all of our existing programs and hear about our upcoming offerings. From Worldwide D&D Game Day to D&D Delve Night to Living Forgotten Realms (and all points in-between), we’ll give you the lowdown and status of all of our current programs. This seminar will also serve as the RPGA Members’ Meeting.
The popular Dragon Magazine column leaps out of the Web and onto center stage for this rousing debate on the nuances of D&D game design with members of Wizard’s R&D team. Audience participation guaranteed!
Delve into the dungeon! Dungeons offer unique adventuring opportunities, and can be as dynamic, complex, and believable as any other environment. Come discuss dungeon design with Monte Cook, co-designer of 3rd edition D&D, co-founder of Malhavoc Press and designer of 20+ years of other game products, including the brand new Dungeonaday.com.
Join our Industry Insiders in an open and frank discussion about the diverse and sometimes radically different philosophies of game design. Who knew there could be so many different approaches to game design? There are and these industry professionals can attest to it! This seminar will be offered twice with different panelists to offer you a wide range of ideas and philosophies.
Join our Industry Insiders in an open and frank discussion about the diverse and sometimes radically different philosophies of game design. Who knew there could be so many different approaches to game design? There are and these industry professionals can attest to it! This seminar will be offered twice with different panelists to offer you a wide range of ideas and philosophies.
Join Margaret Weis and Tracy Hickman to celebrate the 25th anniversary of the Dragonlance saga. From the origin of the setting and the first novels to the just-released Dragons of the Hourglass Mage, it’s a great year to be a Dragonlance fan!
Dry spells, poor salesmanship, frustrating editors, and day jobs are the bane of writers. We'll offer you advice on how to overcome unfortunate times, how to deal with rejection, and what you can do to keep plugging away at the keyboard.
Easily Add Custom Content to Existing Hero Lab Data Files
Description:
Regardless of the game systems played, most groups introduce their own content into their games. Hero Lab makes it easy to add custom content via its integrated Editor. This seminar demonstrates the process for a variety of game systems and outlines some useful tricks from the developers. Bring your laptop if you have one.
EpicWords.com - Learn How Your RPG Group Can Have Fun With On-Line Campaign Management
Description:
See an in-depth review of free on-line campaign management tools available. Learn new tips and tricks to keep your game organized, and players involved between sessions. Share opinions with the developers, and affect the course of new features. All players of table-top RPG, and LARP games are welcome. A special invitation goes out to writers, both independent and professional, to hear about upcoming publishing features.
It's baaack! The most insanely hilarious (or hilariously insane) public reading of what is arguably the worst (best?) piece of fiction ever! Thrill to the strange noises made by Grignr, the babarian of very little words. Cringe at the purple prose, run-on sentences, and detailed description of how time works. Try to keep your sides from splitting as you watch other hapless victims . . . er, participants, read this story aloud!