Join us to discuss what makes a great adventure module. We'll give you our perspective on what makes a module good, bad, or great, & then take questions from the audience.
Description:
Join Joseph Goodman and the Goodman Games creative staff to discuss what makes a great adventure module. There's no "magic bullet" - even after publishing 100 adventures over the past decade, Goodman Games still has both hits and misses. At this seminar, the creative team will give their perspective on what makes a module good, bad, or great, and then take questions from the audience. By the time the seminar ends, we hope you'll be better equipped to write adventure modules that don't suck!
Join us as we discuss upcoming releases & projects in the works! Last year's seminar included surprise special guests & announcements!
Description:
Join Joseph Goodman and the Goodman Games creative staff as they discuss upcoming releases and projects in the works! Last year's seminar included surprise special guests and announcements of the Grimtooth's Traps and Judges Guild Kickstarters. This year's plans include more special guests and amazing announcements, plus the Goodman Games crew to answer all your questions!