Team Lynnvander has much to say about surviving in all the industries! From film to board game cafe's, designing games & being published in fiction... how do they manage it all? They'll tell you.
You're a designer pada-wan. You have a LOT of cool ideas. Now what? How does one take their intellectual property from concept to prototype, prototype to manufacture & manufacture to distribution?
Working with Licensed Board Game Properties & Why They Aren't Always What You'd Expect
Summary:
Working with a licencor can be really difficult when everyone & the publisher gets a say in how to make a game. Learn how to make a great game despite the challenges.