The Game Mechanics is looking for designers, editors, artists, cartographers, and layout experts for upcoming projects! Do you have what it takes to produce high-quality game products? Bring samples of your work (and your contact info) and find out!
The Game Mechanics has been off the radar for a while--but TGM is back, and ready to kick serious design butt again! Come learn TGM's plans for the future--and how you may be able to play a part!
âThat movie would make a great RPG!â Every gamer says it, but not many know how to make it happen. The Game Mechanics invite you to learn how to identify themes, tropes, and character archetypes, and how to translate those to successful d20 System campaigns.
An old joke goes âHow do you make a small fortune in the gaming industry? Start with a large fortune.â Self publishing is risky, but a solid business plan can make the difference between losing a fortune and making a living. Learn what makes a good business plan, from a professional game company. Presented by The Game Mechanics.
The d20 System started strong with the release of D&D. Nearly every major RPG publisher jumped on the bandwagon. But theyâve been jumping off again ever since. Has d20 and the Open Game License lost its relevance? Or is this just a âshaking outâ phase? Listen to industry leaders discuss these very questions ⦠and more. Hosted by The Game Mechanics.
Ever have a really good idea for a new ruleâbut it flopped when you tried it in your campaign? Learn the d20 design secrets the professional game designers use, and how those secrets can improve your d20 System game ⦠or help you get your foot in the door as a freelance game designer. Free CD of d20 design guides. Presented by The Game Mechanics.