This promises to be an interesting and lively gathering of hobby gamers since it is basically a 90-minute Q&A session in which E. Gary Gygax will respond to as many questions as time permits.
We’ll show you how the new AD&D Battle-system RP accessory allows you to fight large battles using AD&D & D&D characters. Run continuously by Design Staff. No registration.
A seminar for individuals who are interested in a career in book and game publishing. Find out what skills and education are necessary. A discussion on resumes and interviewing for landing that job.
Demonstrations of TSR’s new boardgame Crosscheck Game of Crossword Challenge. The best of all worlds for crossword, trivia and word game fans. Answer crossword-type questions & race to win.
Meet the authors of TSR’s first fantasy novels. Learn how the story itself evolved as well as the philosophy behind the epic tale. Panel presentation with Q & A’s.
The Dragonlance Adventure design team presents a panel discussion on TSR’s popular epic module series. The challenges of converting novels to adventures, the future of the series & new product TSR, Inc.
Do your game ideas come back marked, “Sorry, Charlie,” or do they sit in your notebook unmailed? TSR’s game editors offer tips on how to create an exciting & saleable adventure.
Steve Jackson talks about his new role-playing game, GURPS: the generic universal role-playing system. Find out all about this new game-How it works and
why-from the man who designed it.
Create a campagn in the Dr. Who universe. FASA designers present techniques for designing, starting up and running long term campaigns in time & space.
Quadri- game Campaign Demo. Emperor of Europe or Corsican Ogre? Decide the fate of Europe as Napoleon’s resurrected Grande Armee clashes with Wellington’s Anglo-Allied Army on Brussels road.
Design scenarios for the Doctor Who role playing game. Interject humor into your designs w/o being silly. Use temporal anachronism to spark player interest.
Edward Schoonover, designer of Duelmasters & Hyborian War talks about the present & future potentials of role playing. Type in your code word, plug in your phone mike . . .
During the first 60 minutes E. Gary Gygax will offer some thought-provoking views on several aspects of this timely question, followed by a 30- minute Q&A session with those in the audience.
At this informal meeting, members can share their suggestions about everything from the Network to the individual games. Guest: E. Gary Gygax. MEMBERS ONLY.