Talk about the Forgotten Realms campaigns' past as you discuss the Netheril Campaign Expansion. What secrets does Faerun’s past hold? There’s only one way to find out!
Did Dragons of Summer Flame leave you wondering what's to become of Krynn? Let the authors and editors of the new Fifth Age line spin you all the latest tales!
Dragonlance is AD&D no longer! The Fifth Age game introduces fans to a whole new RPG tailor-made for the Saga. GMs and players, come for discussion and questions.
What do you do when your campaign gets too dark? Lighten up with a little levity. And, if your players have a case of the giggles, you can bring them back on track.
Express your views on this controversial subject to the TSR staff! Rate the ideas and proposals! And arrive early—no more will be admitted once the seminar begins!
Tired of tedious adventures? Experience Lankhmar, city of rogues, where wits, a glib tongue, and fast reflexes are better than a big sword. Interactive seminar—don't just talk, get in on the action!
Got a problem player? Looking for a new way to spice up your game? How about a completely different approach? Talk to a group of experienced GMs who might help.
Here’s your chance to tell the editors of DRAGON Magazine and DUNGEON Adventures what you’d do differently. Warning: The editors reserve the right to use your suggestions!
The Dark Sun setting explores the ever-changing world of Athas. Come discuss these changes, learn new secrets, and receive special rules before anyone else
Bring your pencils, pens or markers and a sketch pad for an experiment in fantasy illustration. This workshop focuses on common problems of novice illustrators.
This ain't for the faint of heart. It’s about fiends. Pure and simple. And the millennial struggle called the Blood War. Learn how to make your players a part of it.
Join famous Forgotten Realms campaign setting designers, editors, novelists, and curmudgeons while they answer questions and regale you with witty repartee.
Hear the songs of the Saga performed by their creators! Bring your own songs and instruments, took and sing along with the true bards of Krynn! Narrated by Margaret Weis!
In 1997, TSR will release a revised and expanded version of the Ravenloft game. Join the design team and help shape the future of the Demiplane of Dread.
Learn the proper way to prepare your portfolio and how to Present it to a publisher. Discuss ways to make your portfolio stand out from the crowd. Bring your portfolio for a critique.
The Nightmare Lands, that terrible domain of Ravenloft, waits on the other side of sleep. Learn a new way to play horror with your AD&D campaign! TSR, INC./GM Hyatt 1st Floor FR: 06B LAKESHORE-B
Description:
The Nightmare Lands, that terrible domain of Ravenloft, waits on the other side of sleep. Learn a new way to play horror with your AD&D campaign!
What is magic and where does it come from? How an author chooses to answer these questions profoundly affects his work. Join us as we consider the options.
Fans of classic Dragonlance, let book and game experts dispel myths and answer questions: Where do kender come from? How can there be dark elves but no draw?
Halaster's Hall Monitors bring you news of the Realms' greatest dungeon! Learn more than ever before about the dangers that lurk beneath Waterdeep's streets.
Have your players taken the upper hand? Bring your worst DMing nightmares and let our panel take a crack at them! Got any tip of your own to share? Bring them!
Wow! Meet the designers of Spellfire! Join us for two hours of fun and excitement (and get a sneak peek at “The Winner’s Cape”—the prize for the world championship.
Talk with the DUNGEON Adventures editors about what makes a winning module proposal. Also, find out what sorts of submissions they’re not getting but wish they were.